Retired Junior Project Worker Lowell Knight  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 87 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 7 (0) 2 (-2)111172
Deliberative, Competitive, Double chin
 
Skills
Astrogation 3
Broker 0
Diplomat 0
Drive 0
Electronics 0
Engineer (Life Support) 1
Jack-of-All-Trades 2
Language (Oynprith (Droyne)) 1
Mechanic 1
Medic 1
Persuade 0
Profession (Worker/Religion) 1
Profession (Hostile Environment/Underwater) 1
Recon 1
Steward 0
Streetwise 1
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Merchant Merchant Marine Crewman03
Drifter Scavenger 47
Believer Missionary/Humanitarian Junior Project Worker04
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Annie May Ally 1 0 3 2 Sylean (F/23)
Annie May is particularly unusual, such as an artificial intelligence or very alien being.
Bruno Marshall Contact 4 2 0 4 Humaniti (M/33)
Bruno Marshall gained influence with the character’s assistance.
Daphne Credge Ally 5 0 2 1 Ayansh'i (F/49)
Daphne Credge is particularly unusual, such as an artificial intelligence or very alien being.
Daphne Credge has negatively life-changing event.
Daphne Credge is found or reported dead.
 
Term Age History
1 18 Failed to qualify for Star Marine (Marine).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 A good deal ensures Lowell Knight is living the high life for a few years.
2 22 Voluntarily left Merchant Marine
2 22 Failed to qualify for Colonist (Citizen).
2 22 Became a Drifter (Scavenger).
2 23 Gained a contact.
3 26 Continued as Drifter (Scavenger).
3 27 Find an Alien Artifact.
3 30 Forced to continue current assignment.
3 30 Promoted to Drifter (Scavenger) rank 1.
4 30 Continued as Drifter (Scavenger).
4 32 Find valuable salvage.
4 34 Promoted to Drifter (Scavenger) rank 2.
5 34 Continued as Drifter (Scavenger).
5 38 Promoted to Drifter (Scavenger) rank 3.
6 38 Continued as Drifter (Scavenger).
6 39 Drafted into Merchant Marine
6 42 Forced to muster out.
7 42 Returned to Merchant (Merchant Marine).
7 45 Gained a contact.
8 46 Continued as Merchant (Merchant Marine).
8 49 Imperial trade restrictions force Lowell Knight out of business.
9 49 Failed to qualify for Physician (Scholar).
9 49 Returned to Drifter (Scavenger).
9 52 Attempted a risky adventure and was injured.
9 52 Scarred. Fully recovered. Owe 5,000 for medical bills.
9 53 Promoted to Drifter (Scavenger) rank 4.
10 53 Continued as Drifter (Scavenger).
10 55 Nearly killed. Fully recovered. Owe 11,250 for medical bills.
11 55 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
11 56 Lowell Knight faith is shaken.
12 59 Aging Crisis. Owe 40,000 for medical bills.
12 59 Retired at age 59.
12 59 Continued as Believer (Missionary/Humanitarian).
12 60 Lowell Knight faith is shaken.
13 63 Aging Crisis. Owe 60,000 for medical bills.
13 63 Continued as Believer (Missionary/Humanitarian).
13 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 67 Continued as Believer (Missionary/Humanitarian).
14 69 Lowell Knight is sent to a new community or parish to preach The Word among the poor.
14 71 Forced to muster out.
15 71 Aging Crisis. Owe 40,000 for medical bills.
15 71 Retired.
15 74 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 60,000 for medical bills.
16 78 Gained a contact.
17 79 Aging Crisis. Owe 40,000 for medical bills.
17 83 Victim of a crime.
18 83 Aging Crisis. Owe 20,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 87 Aging Crisis. Owe 20,000 for medical bills.
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