Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Corporate). |
1 |
21 |
Hard times caused by a lack of interstellar trade costs Lum Bluit Lum Bluit's job. |
2 |
21 |
Failed to qualify for Infantry (Army). |
2 |
21 |
Became a Drifter (Wanderer). |
3 |
25 |
Continued as Drifter (Wanderer). |
3 |
27 |
Gained a contact. |
3 |
29 |
Promoted to Drifter (Wanderer) rank 1. |
4 |
29 |
Continued as Drifter (Wanderer). |
4 |
32 |
Attacked by enemies that Lum Bluit easily defeat. |
4 |
32 |
Gain Enemy if Lum Bluit don't already have one. |
4 |
33 |
Promoted to Drifter (Wanderer) rank 2. |
5 |
33 |
Continued as Drifter (Wanderer). |
5 |
37 |
Promoted to Drifter (Wanderer) rank 3. |
6 |
37 |
Continued as Drifter (Wanderer). |
6 |
41 |
Betrayed by a friend. One of Lum Bluit's Contacts or Allies betrays Lum Bluit, ending Lum Bluit's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Law Enforcement (Agent). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
42 |
During a battle, defeat or victory depends on Lum Bluit's actions. The ship suffers severe damage and Lum Bluit is blamed for the disaster. Lum Bluit is court - martialled and discharged. |
8 |
42 |
Returned to Citizen (Corporate). |
8 |
43 |
Spent time maintaining and using heavy vehicles. |
8 |
46 |
Forced to continue current assignment. |
8 |
46 |
Promoted to Citizen (Corporate) rank 1. |
9 |
46 |
Continued as Citizen (Corporate). |
9 |
48 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
10 |
48 |
Became a Agent (Corporate Agent). |
10 |
50 |
Go undercover to investigate an enemy. |
10 |
49 |
Political upheaval strikes Lum Bluit's homeworld, and Lum Bluit is caught up in the revolution. |
10 |
52 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Continued as Agent (Corporate Agent). |
11 |
54 |
Advanced training in a specialist field. |
11 |
56 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Continued as Agent (Corporate Agent). |
12 |
60 |
Go undercover to investigate an enemy. |
12 |
58 |
Good fortune |
12 |
60 |
Forced to muster out. |
13 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
72 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Moved to a new world. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
82 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |