Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
21 |
Spend several years jumping from world to world in Major Palmer's scout ship. |
1 |
22 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Failed to qualify for Courier (Scout). |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
26 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
3 |
26 |
Failed to qualify for Thief (Rogue). |
3 |
26 |
Became a Drifter (Barbarian). |
3 |
27 |
Major Palmer do not know what happened to Major Palmer. There is a gap in Major Palmer's memory. |
4 |
27 |
Became a Merchant (Free Trader). |
4 |
30 |
Gained a contact. |
5 |
31 |
Voluntarily left Free Trader |
5 |
31 |
Failed to qualify for Performer (Entertainer). |
5 |
31 |
Returned to Drifter (Barbarian). |
5 |
32 |
Find valuable salvage. |
5 |
35 |
Promoted to Drifter (Barbarian) rank 1. |
6 |
35 |
Continued as Drifter (Barbarian). |
6 |
36 |
Attacked by enemies that Major Palmer easily defeat. |
6 |
36 |
Gain Enemy if Major Palmer don't already have one. |
7 |
39 |
Continued as Drifter (Barbarian). |
7 |
41 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
8 |
41 |
Became a Entertainer (Performer). |
8 |
44 |
One of Major Palmer's pieces of art is stolen, and the investigation brings Major Palmer into the criminal underworld. |
8 |
45 |
Promoted to Entertainer (Performer) rank 1. |
9 |
45 |
Continued as Entertainer (Performer). |
9 |
49 |
Go on a tour of the sector, visiting several worlds. Gain 1 Contacts. |
10 |
49 |
Continued as Entertainer (Performer). |
10 |
52 |
Scarred. Owe 1,250 for medical bills. |
11 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
56 |
Major Palmer faith is shaken. |
12 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
56 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Opponents of Major Palmer's belief system ambush Major Palmer. |
12 |
60 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
13 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
Retired. |
13 |
61 |
Gained a contact. |
14 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Find an Alien Artifact. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
69 |
A new romantic starts. Gain an Ally. |
16 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
79 |
Accused of a crime. |
18 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
83 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |