Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Marc Willis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
2 |
19 |
Became a Drifter (Wanderer). |
2 |
20 |
Drafted into Explorer |
3 |
23 |
Became a Scout (Explorer). |
3 |
25 |
Marc Willis's scout ship is one of the first on the scene to rescue the survivors of a disaster but Marc Willis fail to help. Gain an Enemy. |
3 |
25 |
Marc Willis's ship is damaged, and Marc Willis have to hitch-hike Marc Willis's way back across the stars to the nearest scout base. |
3 |
25 |
Gain 6 Contacts. Gain 3 Enemies. |
3 |
27 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
4 |
27 |
Continued as Scout (Explorer). |
4 |
29 |
When dealing with an alien race, Marc Willis botch an opportunity to gather extra intelligence about them. |
4 |
29 |
Marc Willis have no idea what happened to Marc Willis – they found Marc Willis's ship drifting on the fringes of friendly space. |
5 |
31 |
Attempted to change assignments. |
5 |
31 |
Failed to qualify for Courier (Scout). |
5 |
31 |
Continued as Scout (Explorer). |
5 |
34 |
Marc Willis have no idea what happened to Marc Willis – they found Marc Willis's ship drifting on the fringes of friendly space. |
6 |
34 |
Failed to qualify for Field Researcher (Scholar). |
6 |
34 |
Submitted to the draft. |
6 |
34 |
Switched to Merchant (Merchant Marine) with the new title Crewman. |
6 |
38 |
Make an unexpected connection outside Marc Willis's normal circles. Gain a Contact. |
7 |
38 |
Continued as Merchant (Merchant Marine). |
7 |
39 |
Marc Willis's ship or starport is destroyed by criminals. Gain them as an Enemy. |
8 |
39 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
43 |
Gained a contact. |
9 |
43 |
Continued as Believer (Mainstream Believer). |
9 |
44 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
10 |
47 |
Continued as Believer (Mainstream Believer). |
10 |
50 |
Marc Willis is chosen to represent Marc Willis's faith in a vid show or other highly public forum. |
10 |
51 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
51 |
Voluntarily left Mainstream Believer |
11 |
51 |
Switched to Drifter (Scavenger). |
11 |
52 |
Betrayed by a friend. One of Marc Willis's Contacts or Allies betrays Marc Willis, ending Marc Willis's career. That Contact or Ally becomes a Rival or Enemy. |
12 |
52 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
12 |
55 |
Marc Willis faith is shaken. |
13 |
56 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
56 |
Retired at age 56. |
13 |
56 |
Continued as Believer (Holy Warrior). |
13 |
57 |
Marc Willis faith is shaken. |
14 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
60 |
Continued as Believer (Holy Warrior). |
14 |
63 |
Marc Willis secretly provide religious rites for a dying leader or noble, although they do not share Marc Willis's faith. Gain an Ally in the family and a Rival who disagrees with Marc Willis's choice. |
14 |
64 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
15 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
64 |
Continued as Believer (Holy Warrior). |
15 |
66 |
Marc Willis is chosen to represent Marc Willis's faith in a vid show or other highly public forum. |
15 |
68 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
16 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
68 |
Voluntarily left Holy Warrior |
16 |
68 |
Retired. |
16 |
72 |
Find an Alien Artifact. |
17 |
72 |
Aging Crisis. Owe 30,000 for medical bills. |
17 |
75 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |