Retired Initiate Martin Nisbet  

Species Age Sex Str Dex End Int Edu SocUPP
Darmine 87 M 1 (-2) 1 (-2) 1 (-2) 8 (0) 2 (-2) 4 (-1)111824
Emotionally stable, Always has a flushed face
 
Skills
Admin 1
Astrogation 2
Carouse 0
Diplomat 0
Electronics (Remote Ops) 1
Flyer (Airship) 1
Mechanic 1
Persuade 2
Pilot 0
Profession (Worker/Religion) 2
Science (Social Sciences/Belief) 2
Survival 1
Vacc Suit 2
CareerAssignmentTitleRankTerms
Believer Mainstream Believer Initiate16
Scout Courier Scout16
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Eleanore Duncan Enemy 0 5 2 2 Darmine (F/24)
Evalyn Cunningham Enemy 0 2 1 1 Darmine (F/27)
Lenore Fitget Rival 0 3 0 0 Darmine (F/65)
Relationship becomes more moderate. Enemy becomes a rival.
Jeanette Hamilton Enemy 0 2 2 0 Yilean (F/22)
Matt Steward Enemy 0 2 0 1 Trexen (M/46)
Rube Hotty Ally 3 0 3 3 Murrissi (M/13)
Rube Hotty gains in power.
Hazel Woolahan Contact 2 1 1 1 Dynchia (M/30)
Hazel Woolahan is in prison or otherwise trapped somewhere.
Clyde Robertson Ally 2 0 1 1 Darmine (M/78)
 
Term Age History
1 18 Became a Believer (Mainstream Believer) with the new title Lay Person.
1 22 A notable academic consults with Martin Nisbet about a publication or documentary he is working on. Gain a Contact in academia.
2 22 Continued as Believer (Mainstream Believer).
2 26 Moved to a new world.
3 26 Continued as Believer (Mainstream Believer).
3 27 Martin Nisbet refused an offer of inducements to betray Martin Nisbet's faith. Gain 2 enemies.
3 30 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
4 30 Continued as Believer (Mainstream Believer).
4 32 Martin Nisbet refuse to secretly provide religious rites for a dying leader or noble, because they do not share Martin Nisbet's faith.
5 34 Continued as Believer (Mainstream Believer).
5 36 Martin Nisbet is chosen to represent Martin Nisbet's faith in a vid show or other highly public forum.
5 38 Forced to muster out.
6 38 Became a Scout (Courier).
6 39 Perform an exemplary service for the scouts.
7 42 Continued as Scout (Courier).
7 46 Martin Nisbet's scout ship is one of the first on the scene to rescue the survivors of a disaster but Martin Nisbet fail to help. Gain an Enemy.
7 46 Psychologically damaged by Martin Nisbet's time in the scouts.
7 46 Promoted to Scout (Courier) rank 1 with the new title Scout.
8 46 Continued as Scout (Courier).
8 48 Martin Nisbet spend a great deal of time on the fringes of Charted Space.
8 48 Nearly killed. Owe 25,000 for medical bills.
9 50 Continued as Scout (Courier).
9 51 Spend several years jumping from world to world in Martin Nisbet's scout ship.
10 54 Aging Crisis. Owe 40,000 for medical bills.
10 54 Retired at age 54.
10 54 Continued as Scout (Courier).
10 56 Perform an exemplary service for the scouts.
11 58 Aging Crisis. Owe 10,000 for medical bills.
11 58 Attempted to change assignments.
11 58 Failed to qualify for Explorer (Scout).
11 58 Continued as Scout (Courier).
11 61 Spend several years jumping from world to world in Martin Nisbet's scout ship.
11 62 Forced to muster out.
12 62 Aging Crisis. Owe 40,000 for medical bills.
12 62 Returned to Believer (Mainstream Believer).
12 64 Martin Nisbet refused an offer of inducements to betray Martin Nisbet's faith. Gain 2 enemies.
12 66 Forced to muster out.
13 66 Aging Crisis. Owe 20,000 for medical bills.
13 66 Retired.
13 69 A new romantic starts. Gain an Ally.
14 70 Aging Crisis. Owe 30,000 for medical bills.
14 73 A romantic relationship ends badly. Gain a Rival or Enemy.
15 74 Aging Crisis. Owe 40,000 for medical bills.
15 76 Victim of a crime.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 79 Gained a contact.
17 82 Aging Crisis. Owe 10,000 for medical bills.
17 85 A new romantic starts. Gain an Ally.
18 86 Aging Crisis. Owe 60,000 for medical bills.
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