Term |
Age |
History |
---|
1 |
18 |
Became a Entertainer (Artist). |
1 |
21 |
Expose or are involved in a scandal of some sort. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
23 |
Embroiled in legal trouble. |
2 |
25 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
25 |
Voluntarily left Merchant Marine |
3 |
25 |
Became a Scout (Explorer). |
3 |
26 |
Milo Jemmy's ship is damaged, and Milo Jemmy have to hitch-hike Milo Jemmy's way back across the stars to the nearest scout base. |
3 |
26 |
Gain 5 Contacts. Gain 2 Enemies. |
4 |
26 |
Switched to Merchant (Broker). |
4 |
29 |
Birth or Death involving a family member or close friend. |
5 |
30 |
Continued as Merchant (Broker). |
5 |
32 |
Risk Milo Jemmy's fortune on a possibility lucrative deal and win. |
6 |
34 |
Continued as Merchant (Broker). |
6 |
35 |
Bankrupted by a rival. Gain the other trader as a Rival. |
7 |
35 |
Became a Drifter (Barbarian). |
7 |
37 |
Suffer from a life-threatening illness. |
8 |
37 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
8 |
40 |
Milo Jemmy retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
41 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
9 |
41 |
Continued as Believer (Holy Warrior). |
9 |
42 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
9 |
45 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
10 |
45 |
Continued as Believer (Holy Warrior). |
10 |
47 |
Milo Jemmy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
47 |
Retired at age 47. |
11 |
47 |
Retired. |
11 |
48 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
12 |
51 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
55 |
A new romantic starts. Gain an Ally. |
13 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
57 |
Birth or Death involving a family member or close friend. |
14 |
59 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
63 |
A new romantic starts. Gain an Ally. |
15 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
71 |
A new romantic starts. Gain an Ally. |
17 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
75 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
77 |
Find Ancient Technology. |
19 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
Good fortune. |
20 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
21 |
87 |
Aging Crisis. Owe 50,000 for medical bills. |