Minnie Oakden  

Species Age Sex Str Dex End Int Edu SocUPP
Zaris 87 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 3 (-1) 4 (-1)111434
Loud
 
Skills
Animals 0
Athletics 0
Carouse 0
Deception 0
Drive 0
Electronics (Computers) 1
Gambler 1
Gun Combat (Archaic) 1
Mechanic 0
Melee (Bludgeon) 1
Profession (Sports/Team Ball Sports) 1
Recon 0
Science (Social Sciences/Archaeology) 1
Seafarer 0
Survival 0
CareerAssignmentTitleRankTerms
Citizen Colonist 01
Drifter Barbarian 02
Citizen Worker 13
Drifter Wanderer 01
Retired 011
 
Name Type Affinity Enmity Power Influence Species
Claribel Larson Contact 2 2 0 3 Zaris (F/25)
Claribel Larson is actually an organisation such as a political movement or modest sized business.
An incident occured.
Claribel Larson is in prison or otherwise trapped somewhere.
Robbie Uleaven Ally 4 0 0 6 Zaris (F/24)
Relationship becomes more intense.
Jimmy Soto Contact 2 2 1 3 Zaris (M/24)
Jonas Gibson Contact 1 4 6 0 Vlazhdumecta (M/39)
Very bad falling out.
Rilla Jackson Ally 1 0 3 0 Zaris (F/31)
Rilla Jackson belongs to an unusual cultural or religious group.
 
Term Age History
1 18 Became a Citizen (Colonist).
1 22 Hard times caused by a lack of interstellar trade costs Minnie Oakden Minnie Oakden's job.
2 22 Failed to qualify for Marine Support (Marine).
2 22 Became a Drifter (Barbarian).
2 24 Attacked by enemies and injured.
2 24 Injured. Fully recovered. Owe 2,500 for medical bills.
2 24 Gain Enemy if Minnie Oakden don't already have one.
3 26 Continued as Drifter (Barbarian).
3 30 Betrayed by a friend. One of Minnie Oakden's Contacts or Allies betrays Minnie Oakden, ending Minnie Oakden's career. That Contact or Ally becomes a Rival or Enemy.
4 30 Switched to Citizen (Worker).
4 34 Minnie Oakden learn something Minnie Oakden should not have – a corporate secret, a political scandal – which Minnie Oakden can profit from illegally.
4 34 Gain a criminal contact.
5 34 Continued as Citizen (Worker).
5 35 Advanced training in a specialist field.
5 38 Promoted to Citizen (Worker) rank 1.
6 38 Continued as Citizen (Worker).
6 41 Injured. Fully recovered. Owe 1,250 for medical bills.
7 41 Switched to Drifter (Wanderer).
7 42 Suffer from a life-threatening illness.
8 42 Aging Crisis. Owe 10,000 for medical bills.
8 42 Retired at age 42.
8 42 Retired.
8 44 Betrayal. Convert an Ally into a Rival or Enemy.
9 46 Aging Crisis. Owe 50,000 for medical bills.
9 47 Victim of a crime.
10 50 Aging Crisis. Owe 20,000 for medical bills.
10 52 Good fortune.
11 54 Aging Crisis. Owe 60,000 for medical bills.
11 58 A new romantic starts. Gain an Ally.
12 58 Aging Crisis. Owe 10,000 for medical bills.
12 62 Lost eye or limb. Fully recovered. Owe 10,000 for medical bills.
13 62 Aging Crisis. Owe 10,000 for medical bills.
13 66 Moved to a new world.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 69 Gained a contact.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 73 Spend time with an alien race. Gain a contact.
16 74 Aging Crisis. Owe 30,000 for medical bills.
16 75 Good fortune.
17 78 Aging Crisis. Owe 30,000 for medical bills.
17 82 Gained a contact.
18 82 Aging Crisis. Owe 40,000 for medical bills.
18 84 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
19 86 Aging Crisis. Owe 40,000 for medical bills.
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