Retired Captain Monroe Johnson  

Species Age Sex Str Dex End Int Edu SocUPP
Dynchia 87 M 1 (-2) 1 (-2) 1 (-2) 6 (0) 4 (-1) 8 (0)111648
Silky voice
 
Skills
Admin 0
Animals 0
Athletics (Dexterity) 1
Carouse 1
Deception 1
Drive 0
Electronics (Computers) 1
Electronics (Sensors) 1
Flyer 0
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Heavy Weapons 0
Investigate 2
Leadership 2
Medic 1
Melee (Grapple) 1
Persuade 2
Recon 1
Survival 1
Vacc Suit 0
CareerAssignmentTitleRankTerms
Army Cavalry Captain2 / 02
Noble Administrator Assistant01
Noble Dilettante Ingrate34
Retired 09
 
EducationGraduated
Army Academy Honors
 
Name Type Affinity Enmity Power Influence Species
Elna Stoker Rival 1 1 1 3 Trexen (F/73)
Hubert Gay Enemy 0 2 0 3 Dolphin, Imperium (M/18)
Butler French Rival 2 3 2 1 Dynchia (M/34)
Gracie McDermot Ally 5 0 4 0 Suerrat (F/94)
Clora Harper Enemy 0 5 0 0 Dynchia (F/33)
Tressa Hudson Enemy 0 2 3 5 Dynchia (F/32)
Relationship redefined. Ally becomes an enemy.
Dagmar Peck Ally 2 0 1 3 Dynchia (F/31)
Dagmar Peck gained power at the expense of a third party who now blames the character.
Yahil Huye Contact 2 0 1 3 Ael Yael (F/71)
Pierre Fleming Enemy 0 4 0 0 Dynchia (M/81)
 
Term Age History
1 18 Entered Military Academy(Army Academy)
1 21 A romantic relationship ends badly. Gain a Rival or Enemy.
1 22 Graduated with honors.
2 22 Became a Army (Cavalry) with the new title Private.
2 22 Commissioned in Army (Cavalry) with the new title Lieutenant.
2 24 Assigned to a peacekeeping role.
2 26 Forced to continue current assignment
2 26 Promoted to Army (Cavalry) officer rank 2 with the new title Captain.
3 26 Continued as Army (Cavalry).
3 30 Sent to a very unpleasant region (jungle, swamp, desert, icecap, urban) to battle against guerrilla fighters and rebels. Discharged because of stress, injury or because the government wishes to bury the whole incident.
3 30 Gain rebels as Enemy
4 30 Became a Noble (Administrator) with the new title Assistant.
4 34 Moved to a new world.
5 34 Attempted to change assignments.
5 34 Switched to Noble (Dilettante) with the new title Wastrel and previous rank.
5 36 Inherit a gift from a rich relative.
6 38 Continued as Noble (Dilettante).
6 39 Monroe Johnson manipulate and charm Monroe Johnson's way through high society. Gain a Rival and an Ally.
6 42 Promoted to Noble (Dilettante) rank 1.
7 42 Continued as Noble (Dilettante).
7 45 Monroe Johnson reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Monroe Johnson sponge off Monroe Johnson's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy.
7 46 Promoted to Noble (Dilettante) rank 2 with the new title Ingrate.
8 46 Continued as Noble (Dilettante).
8 50 Monroe Johnson make an alliance with a powerful and charismatic noble, who becomes an Ally.
8 50 Promoted to Noble (Dilettante) rank 3.
9 50 Aging Crisis. Owe 30,000 for medical bills.
9 50 Retired at age 50.
9 50 Voluntarily left Dilettante
9 50 Retired.
9 52 A new romantic starts. Gain an Ally.
10 54 Aging Crisis. Owe 30,000 for medical bills.
10 58 Betrayal. Convert an Ally into a Rival or Enemy.
11 58 Aging Crisis. Owe 20,000 for medical bills.
11 59 Good fortune.
12 62 Aging Crisis. Owe 20,000 for medical bills.
12 66 Moved to a new world.
13 66 Aging Crisis. Owe 60,000 for medical bills.
13 68 Birth or Death involving a family member or close friend.
14 70 Aging Crisis. Owe 60,000 for medical bills.
14 74 A romantic relationship ends badly. Gain a Rival or Enemy.
15 74 Aging Crisis. Owe 20,000 for medical bills.
15 76 Gained a contact.
16 78 Aging Crisis. Owe 10,000 for medical bills.
16 79 Betrayal. Convert an Ally into a Rival or Enemy.
17 82 Aging Crisis. Owe 30,000 for medical bills.
17 86 Betrayal. Convert an Ally into a Rival or Enemy.
18 86 Aging Crisis. Owe 30,000 for medical bills.
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