Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
21 |
Severely injured. Fully recovered. |
2 |
21 |
Failed to qualify for Pirate (Rogue). |
2 |
21 |
Submitted to the draft. |
2 |
21 |
Continued as Navy (Engineer/Gunner). |
2 |
22 |
Display heroism in battle, saving the whole ship. |
2 |
25 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
2 |
25 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
3 |
25 |
Continued as Navy (Engineer/Gunner). |
3 |
27 |
Mont Moody foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
3 |
29 |
Promoted to Navy (Engineer/Gunner) officer rank 3 with the new title Lieutenant. |
4 |
29 |
Continued as Navy (Engineer/Gunner). |
4 |
32 |
Gained a contact. |
4 |
33 |
Promoted to Navy (Engineer/Gunner) officer rank 4 with the new title Commander. |
5 |
33 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Special assignment or duty on board ship. |
5 |
37 |
Promoted to Navy (Engineer/Gunner) officer rank 5 with the new title Captain. |
6 |
37 |
Attempted to change assignments. |
6 |
37 |
Failed to qualify for Line/Crew (Navy). |
6 |
37 |
Continued as Navy (Engineer/Gunner). |
6 |
40 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
7 |
40 |
Became a Scholar (Field Researcher). |
7 |
44 |
Entangled in a bureaucratic or legal morass that distracts Mont Moody from Mont Moody's work. |
7 |
44 |
Promoted to Scholar (Field Researcher) rank 1. |
8 |
44 |
Continued as Scholar (Field Researcher). |
8 |
45 |
Nearly killed. Fully recovered. |
9 |
45 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
9 |
47 |
Risk Mont Moody's fortune on a possibility lucrative deal and win. |
9 |
49 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
10 |
49 |
Continued as Merchant (Merchant Marine). |
10 |
50 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
10 |
53 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
11 |
53 |
Continued as Merchant (Merchant Marine). |
11 |
55 |
Risk Mont Moody's fortune on a possibility lucrative deal and win. |
11 |
57 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
12 |
57 |
Continued as Merchant (Merchant Marine). |
12 |
58 |
Mont Moody's ship or starport is destroyed by criminals. Gain them as an Enemy. |
13 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
58 |
Retired at age 58. |
13 |
58 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
13 |
59 |
A new romantic starts. Gain an Ally. |
13 |
62 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Continued as Believer (Holy Warrior). |
14 |
65 |
Gained a contact. |
14 |
66 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
15 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
Continued as Believer (Holy Warrior). |
15 |
69 |
Mont Moody come into conflict with a splinter group Mont Moody's own religion which maintains Mont Moody's version is the wrong one. Gain 2 Rivals. |
16 |
69 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
69 |
Retired. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
73 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
81 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |