Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
21 |
Study Art (Creative/Exotic Media) as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Citizen (Colonist). |
2 |
25 |
Political upheaval strikes Myrtle Commins's homeworld, and Myrtle Commins is caught up in the revolution. |
2 |
26 |
Promoted to Citizen (Colonist) rank 1. |
3 |
26 |
Continued as Citizen (Colonist). |
3 |
30 |
Myrtle Commins learn something Myrtle Commins should not have – a corporate secret, a political scandal – which Myrtle Commins can profit from illegally. |
3 |
30 |
Gain a criminal contact. |
3 |
30 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
4 |
30 |
Continued as Citizen (Colonist). |
4 |
31 |
Spent time maintaining and using heavy vehicles. |
4 |
34 |
Promoted to Citizen (Colonist) rank 3. |
5 |
34 |
Continued as Citizen (Colonist). |
5 |
37 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
6 |
37 |
Became a Drifter (Barbarian). |
6 |
41 |
Betrayed by a friend. One of Myrtle Commins's Contacts or Allies betrays Myrtle Commins, ending Myrtle Commins's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
41 |
Failed to qualify for Performer (Entertainer). |
7 |
41 |
Submitted to the draft. |
7 |
41 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
7 |
43 |
Myrtle Commins foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy. |
7 |
45 |
Commissioned in Navy (Engineer/Gunner) with the new title Ensign. |
7 |
45 |
Promoted to Navy (Engineer/Gunner) officer rank 2 with the new title Sublieutenant. |
8 |
45 |
Continued as Navy (Engineer/Gunner). |
8 |
47 |
Myrtle Commins is blamed for an accident that causes the death of several crew members. Myrtle Commins's guilt drives Myrtle Commins to excel. |
9 |
47 |
Failed to qualify for Scientist (Scholar). |
9 |
47 |
Returned to Drifter (Barbarian). |
9 |
50 |
Myrtle Commins run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
50 |
Became a Merchant (Free Trader). |
10 |
53 |
Embroiled in legal trouble. |
10 |
54 |
Forced to continue current assignment. |
10 |
54 |
Promoted to Merchant (Free Trader) rank 1. |
11 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Continued as Merchant (Free Trader). |
11 |
56 |
Given advanced training in a specialist field |
11 |
58 |
Promoted to Merchant (Free Trader) rank 2. |
12 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
58 |
Continued as Merchant (Free Trader). |
12 |
62 |
Given advanced training in a specialist field |
12 |
62 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
13 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
62 |
Voluntarily left Free Trader |
13 |
62 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Myrtle Commins is chosen to represent Myrtle Commins's faith in a vid show or other highly public forum. |
13 |
66 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
14 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Myrtle Commins refused an offer of inducements to betray Myrtle Commins's faith. Gain 3 enemies. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
70 |
Continued as Believer (Missionary/Humanitarian). |
15 |
71 |
Myrtle Commins come into conflict with a splinter group Myrtle Commins's own religion which maintains Myrtle Commins's version is the wrong one. Gain 2 Rivals. |
16 |
71 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
71 |
Retired. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
79 |
Accused of a crime. |
18 |
79 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
87 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
87 |
Aging Crisis. Owe 40,000 for medical bills. |