Term |
Age |
History |
---|
1 |
18 |
Tested for psionic powers |
1 |
18 |
Entered a psionic community. |
1 |
22 |
Made lifelong friends. Gain 3 Allies. |
1 |
22 |
Graduated with honors. Gain an enemy who is upset that Myrtle McGhee left the community. |
2 |
22 |
Became a Noble (Dilettante) with the new title Wastrel. |
2 |
23 |
Become deeply involved in politics on Myrtle McGhee's world of residence, becoming a player in the political intrigues of government. Gain a Rival. |
2 |
26 |
Promoted to Noble (Dilettante) rank 1. |
3 |
26 |
Continued as Noble (Dilettante). |
3 |
28 |
Accused of a crime |
3 |
30 |
Promoted to Noble (Dilettante) rank 2 with the new title Ingrate. |
4 |
30 |
Became a Prisoner (Inmate). |
4 |
34 |
A guard takes a dislike to Myrtle McGhee. |
5 |
34 |
Switched to Prisoner (Thug) with previous rank. |
5 |
35 |
Accused of assaulting a prison guard. |
6 |
38 |
Returned to Prisoner (Inmate). |
6 |
42 |
Hire a new lawyer. |
6 |
42 |
Promoted to Prisoner (Inmate) rank 1. |
6 |
42 |
Paroled from prison. |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
45 |
Myrtle McGhee is chosen to represent Myrtle McGhee's faith in a vid show or other highly public forum. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Myrtle McGhee have been following false teachings! |
9 |
47 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
47 |
Submitted to the draft. |
9 |
47 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
9 |
51 |
Placed in the frozen watch (cryogenically stored on board ship) and revived improperly. |
10 |
51 |
Aging Crisis. Owe 20,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
54 |
Myrtle McGhee come into conflict with a splinter group Myrtle McGhee's own religion which maintains Myrtle McGhee's version is the wrong one. Gain 1 Rivals. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Became a Psion (Wild Talent). |
11 |
58 |
Experimented on by a corporation, government, or other organisation |
12 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
58 |
Continued as Psion (Wild Talent). |
12 |
61 |
Pick up potentially useful information using Myrtle McGhee's psychic powers. |
12 |
62 |
Promoted to Psion (Wild Talent) rank 1 with the new title Survivor. |
13 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
62 |
Voluntarily left Wild Talent |
13 |
62 |
Returned to Believer (Missionary/Humanitarian). |
13 |
65 |
Myrtle McGhee faith is shaken. |
14 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
66 |
Continued as Believer (Missionary/Humanitarian). |
14 |
67 |
Myrtle McGhee accepted an offer of inducements to betray Myrtle McGhee's faith. Gain 100,000 in cash. |
14 |
70 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Retired. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
80 |
A new romantic starts. Gain an Ally. |
18 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |