Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Corporate Agent (Agent). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
19 |
Scarred. Fully recovered. Owe 10,000 for medical bills. |
2 |
19 |
Failed to qualify for Law Enforcement (Agent). |
2 |
19 |
Submitted to the draft. |
2 |
19 |
Became a Scout (Surveyor). |
2 |
21 |
Perform an exemplary service for the scouts. |
3 |
23 |
Attempted to change assignments. |
3 |
23 |
Failed to qualify for Courier (Scout). |
3 |
23 |
Continued as Scout (Surveyor). |
3 |
27 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
27 |
Continued as Scout (Surveyor). |
4 |
31 |
Spend several years jumping from world to world in Pat Sheils's scout ship. |
5 |
31 |
Continued as Scout (Surveyor). |
5 |
34 |
Psychologically damaged by Pat Sheils's time in the scouts. |
6 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
6 |
38 |
Pat Sheils retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
6 |
38 |
Forced to muster out. |
7 |
38 |
Became a Citizen (Colonist). |
7 |
41 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
42 |
Continued as Citizen (Colonist). |
8 |
43 |
Co-operate with investigation by the planetary authorities. The business or colony is shut down. |
9 |
43 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
9 |
45 |
Pat Sheils come into conflict with a splinter group Pat Sheils's own religion which maintains Pat Sheils's version is the wrong one. Gain 3 Rivals. |
10 |
45 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
45 |
Retired at age 45. |
10 |
45 |
Retired. |
10 |
48 |
Find an Alien Artifact. |
11 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Birth or Death involving a family member or close friend. |
12 |
53 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
57 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
61 |
Gained a contact. |
14 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
62 |
Good fortune. |
15 |
65 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
67 |
Lightly injured, no permanent damage. Fully recovered. |
16 |
69 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
70 |
Gained a contact. |
17 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
74 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
77 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
79 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
19 |
81 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
84 |
A new romantic starts. Gain an Ally. |
20 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |