Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Explorer (Scout). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Agent (Law Enforcement) with the new title Rookie. |
1 |
21 |
Advanced training in a specialist field. |
1 |
22 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
2 |
22 |
Continued as Agent (Law Enforcement). |
2 |
24 |
Go undercover to investigate an enemy. |
2 |
24 |
A revolution, attack or other unusual event throws Philip Staff's life into chaos, forcing Philip Staff to leave the planet. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
28 |
Severely injured. Fully recovered. Owe 2,500 for medical bills. |
4 |
28 |
Became a Drifter (Barbarian). |
4 |
31 |
Philip Staff do not know what happened to Philip Staff. There is a gap in Philip Staff's memory. |
5 |
31 |
Became a Merchant (Free Trader). |
5 |
32 |
Given advanced training in a specialist field |
5 |
35 |
Promoted to Merchant (Free Trader) rank 1. |
6 |
35 |
Continued as Merchant (Free Trader). |
6 |
39 |
Promoted to Merchant (Free Trader) rank 2. |
7 |
39 |
Continued as Merchant (Free Trader). |
7 |
43 |
Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader. |
8 |
43 |
Continued as Merchant (Free Trader). |
8 |
44 |
Bankrupted by a rival. Gain the other trader as a Rival. |
9 |
44 |
Became a Entertainer (Artist). |
9 |
48 |
Join homeworld’s celebrity circles |
9 |
48 |
Promoted to Entertainer (Artist) rank 1. |
10 |
48 |
Voluntarily left Artist |
10 |
48 |
Became a Scholar (Physician). |
10 |
49 |
Birth or Death involving a family member or close friend. |
11 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
52 |
Retired at age 52. |
11 |
52 |
Attempted to change assignments. |
11 |
52 |
Failed to qualify for Field Researcher (Scholar). |
11 |
52 |
Continued as Scholar (Physician). |
11 |
55 |
A rival researcher blackens Philip Staff's name or steals Philip Staff's research. Gain a Rival. |
12 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
56 |
Continued as Scholar (Physician). |
12 |
60 |
Caught cheating in some fashion, advancing Philip Staff's career and research by stealing another’s work, using an alien device, taking a shortcut and so forth. |
12 |
60 |
A disaster leaves several injured, and others blame Philip Staff, forcing Philip Staff to leave Philip Staff's career. Gain a Rival. |
12 |
60 |
Nearly killed. Fully recovered. Owe 50,000 for medical bills. |
12 |
60 |
Gain an Enemy |
12 |
60 |
Promoted to Scholar (Physician) rank 1. |
13 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
60 |
Continued as Scholar (Physician). |
13 |
64 |
Win a prestigious prize for Philip Staff's work. |
14 |
64 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
64 |
Continued as Scholar (Physician). |
14 |
67 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
14 |
68 |
Promoted to Scholar (Physician) rank 2. |
15 |
68 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
68 |
Attempted to change assignments. |
15 |
68 |
Failed to qualify for Field Researcher (Scholar). |
15 |
68 |
Continued as Scholar (Physician). |
15 |
72 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
16 |
72 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
72 |
Attempted to change assignments. |
16 |
72 |
Failed to qualify for Scientist (Scholar). |
16 |
72 |
Continued as Scholar (Physician). |
16 |
74 |
Gained a contact. |
16 |
76 |
Forced to muster out. |
17 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
76 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
17 |
77 |
Philip Staff is sent to a new community or parish to preach The Word among the poor. |
18 |
80 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
Continued as Believer (Mainstream Believer). |
18 |
83 |
Philip Staff refused an offer of inducements to betray Philip Staff's faith. Gain 4 enemies. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |