Retired Manager Quincy Jemmy  

Species Age Sex Str Dex End Int Edu SocUPP
Swanfeh 87 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 5 (-1)111185
Uptight, Rigid
 
Skills
Admin 1
Advocate 1
Art (Presentation) 0
Broker 0
Carouse 0
Diplomat 0
Drive (Hovercraft) 1
Drive (Mole) 1
Electronics (Comms) 1
Flyer 0
Gambler 1
Gun Combat (Archaic) 1
Gun Combat (Energy) 2
Gun Combat (Slug) 1
Jack-of-All-Trades 1
Leadership 2
Medic 0
Melee (Striking) 1
Profession (Hostile Environment) 0
Stealth 1
Streetwise 1
Survival 1
CareerAssignmentTitleRankTerms
Citizen Corporate Manager35
Army Cavalry Private01
Drifter Barbarian 12
Agent Law Enforcement Corporal12
Believer Holy Warrior Hopeful01
Retired 07
 
Name Type Affinity Enmity Power Influence Species
Jonathan Griffin Rival 1 2 1 0 Swanfeh (M/79)
An incident occured.
Julio Fullmore Rival 2 0 6 1 Trexen (M/42)
Forgiveness.
Electa Mitchell Rival 2 3 1 4 Swanfeh (F/74)
Patricia Brownhill Contact 3 1 0 0 Swanfeh (F/52)
Relationship redefined. Rival becomes a contact.
Agnes Allen Ally 4 1 3 1 Swanfeh (F/37)
Relationship soured.
Butler Cameron Ally 3 2 2 2 Trexen (M/20)
Relationship becomes more intense. Contact becomes an ally.
Jewell Jordan Ally 2 0 1 1 Swanfeh (F/61)
 
Term Age History
1 18 Became a Citizen (Corporate).
1 22 Quincy Jemmy gain experience in a technical field as a computer operator or surveyor.
2 22 Continued as Citizen (Corporate).
2 23 Quincy Jemmy is rewarded for Quincy Jemmy's diligence or cunning.
2 26 Promoted to Citizen (Corporate) rank 1.
3 26 Continued as Citizen (Corporate).
3 27 Advanced training in a specialist field.
3 30 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
4 30 Continued as Citizen (Corporate).
4 34 Moved to a new world.
4 34 Promoted to Citizen (Corporate) rank 3.
5 34 Continued as Citizen (Corporate).
5 37 Advanced training in a specialist field.
5 38 Forced to muster out.
6 38 Became a Army (Cavalry) with the new title Private.
6 42 Quincy Jemmy is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
7 42 Failed to qualify for Physician (Scholar).
7 42 Became a Drifter (Barbarian).
7 44 Amnesia.
7 46 Promoted to Drifter (Barbarian) rank 1.
8 46 Continued as Drifter (Barbarian).
8 49 Betrayed by a friend. One of Quincy Jemmy's Contacts or Allies betrays Quincy Jemmy, ending Quincy Jemmy's career. That Contact or Ally becomes a Rival or Enemy.
9 49 Failed to qualify for Worker (Citizen).
9 49 Submitted to the draft.
9 49 Became a Agent (Law Enforcement) with the new title Rookie.
9 51 Advanced training in a specialist field.
9 53 Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal.
10 53 Continued as Agent (Law Enforcement).
10 57 Injured. Fully recovered. Owe 1,250 for medical bills.
11 57 Aging Crisis. Owe 60,000 for medical bills.
11 57 Retired at age 57.
11 57 Became a Believer (Holy Warrior) with the new title Hopeful.
11 59 Quincy Jemmy come into conflict with a splinter group Quincy Jemmy's own religion which maintains Quincy Jemmy's version is the wrong one. Gain 2 Rivals.
12 59 Aging Crisis. Owe 60,000 for medical bills.
12 59 Retired.
12 63 A romantic relationship ends badly. Gain a Rival or Enemy.
13 63 Aging Crisis. Owe 20,000 for medical bills.
13 66 A new romantic starts. Gain an Ally.
14 67 Aging Crisis. Owe 40,000 for medical bills.
14 70 Birth or Death involving a family member or close friend.
15 71 Aging Crisis. Owe 30,000 for medical bills.
15 74 Betrayal. Convert an Ally into a Rival or Enemy.
16 75 Aging Crisis. Owe 40,000 for medical bills.
16 79 Betrayal. Convert an Ally into a Rival or Enemy.
17 79 Aging Crisis. Owe 10,000 for medical bills.
17 82 Gained a contact.
18 83 Aging Crisis. Owe 40,000 for medical bills.
18 85 A new romantic starts. Gain an Ally.
19 87 Aging Crisis. Owe 20,000 for medical bills.
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