Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Scavenger). |
1 |
22 |
Promoted to Drifter (Scavenger) rank 1. |
2 |
22 |
Continued as Drifter (Scavenger). |
2 |
24 |
Contact with Government. |
3 |
26 |
Continued as Drifter (Scavenger). |
3 |
29 |
Nearly killed. Owe 20,000 for medical bills. |
4 |
29 |
Entered Merchant Academy with the Shipboard curriculum. |
4 |
31 |
War breaks out, triggering a mandatory draft. |
4 |
31 |
Fled from the draft. |
4 |
33 |
Dropped out of the merchant academy. |
5 |
33 |
Switched to Drifter (Wanderer). |
5 |
36 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
6 |
36 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
6 |
38 |
Reginald Pettitt come into conflict with a splinter group Reginald Pettitt's own religion which maintains Reginald Pettitt's version is the wrong one. Gain 3 Rivals. |
7 |
38 |
Returned to Drifter (Wanderer). |
7 |
42 |
Nearly killed. Fully recovered. Owe 12,500 for medical bills. |
8 |
42 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
8 |
44 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
8 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
9 |
46 |
Continued as Believer (Missionary/Humanitarian). |
9 |
50 |
Opponents of Reginald Pettitt's belief system ambush Reginald Pettitt. |
9 |
50 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
10 |
50 |
Aging Crisis. Owe 10,000 for medical bills. |
10 |
50 |
Retired at age 50. |
10 |
50 |
Retired. |
10 |
54 |
Gained a contact. |
11 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Birth or Death involving a family member or close friend. |
12 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
61 |
Find an Alien Artifact. |
13 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
66 |
A new romantic starts. Gain an Ally. |
14 |
66 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
70 |
Lightly injured, no permanent damage. Fully recovered. |
15 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
86 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |