Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Merchant Marine (Merchant). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
20 |
Given a special assignment or duty in Reid Cox's unit. |
1 |
22 |
Commissioned in Army (Infantry) with the new title Lieutenant. |
2 |
22 |
Continued as Army (Infantry). |
2 |
23 |
Victim of a crime |
2 |
26 |
Forced to continue current assignment |
2 |
26 |
Promoted to Army (Infantry) officer rank 2 with the new title Captain. |
3 |
26 |
Continued as Army (Infantry). |
3 |
29 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
4 |
29 |
Became a Entertainer (Artist). |
4 |
30 |
Gain a patron in the arts. Gain an Ally |
4 |
33 |
Promoted to Entertainer (Artist) rank 1. |
5 |
33 |
Continued as Entertainer (Artist). |
5 |
37 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
37 |
Continued as Entertainer (Artist). |
6 |
38 |
Find Ancient Technology. |
7 |
41 |
Continued as Entertainer (Artist). |
7 |
45 |
Gained a contact. |
7 |
45 |
Promoted to Entertainer (Artist) rank 2. |
8 |
45 |
Continued as Entertainer (Artist). |
8 |
46 |
One of Reid Cox's pieces of art is stolen, and the investigation brings Reid Cox into the criminal underworld. |
8 |
49 |
Promoted to Entertainer (Artist) rank 3. |
9 |
49 |
Continued as Entertainer (Artist). |
9 |
53 |
Gain a patron in the arts. Gain an Ally |
9 |
53 |
Forced to muster out. |
10 |
53 |
Became a Drifter (Barbarian). |
10 |
55 |
Betrayed by a friend. One of Reid Cox's Contacts or Allies betrays Reid Cox, ending Reid Cox's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
11 |
56 |
Reid Cox retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
11 |
59 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
12 |
59 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
59 |
Continued as Believer (Mainstream Believer). |
12 |
61 |
Reid Cox come into conflict with a splinter group Reid Cox's own religion which maintains Reid Cox's version is the wrong one. Gain 2 Rivals. |
13 |
61 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
61 |
Retired. |
13 |
62 |
Gained a contact. |
14 |
65 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
66 |
Gained a contact. |
15 |
69 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
74 |
Gained a contact. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 10,000 for medical bills. |