Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Barbarian). |
1 |
20 |
Lost eye or limb. Fully recovered. Owe 10,000 for medical bills. |
2 |
20 |
Failed to qualify for Ground Assault (Marine). |
2 |
20 |
Submitted to the draft. |
2 |
20 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
24 |
Established a network of contacts. Gain 1 contacts. |
2 |
24 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
24 |
Continued as Agent (Law Enforcement). |
3 |
25 |
Go undercover to investigate an enemy. |
3 |
25 |
Refused to co-operate with investigation by the planetary authorities. Gain an Ally |
3 |
28 |
Forced to muster out. |
4 |
28 |
Became a Scout (Surveyor). |
4 |
29 |
Spend several years jumping from world to world in Same Franklin's scout ship. |
4 |
32 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Surveyor). |
5 |
34 |
Same Franklin's ship is damaged, and Same Franklin have to hitch-hike Same Franklin's way back across the stars to the nearest scout base. |
5 |
34 |
Gain 3 Contacts. Gain 3 Enemies. |
6 |
34 |
Failed to qualify for Merchant Marine (Merchant). |
6 |
34 |
Switched to Drifter (Scavenger). |
6 |
38 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
38 |
Continued as Drifter (Scavenger). |
7 |
40 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
8 |
40 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
8 |
41 |
Same Franklin accepted an offer of inducements to betray Same Franklin's faith. Gain 320,000 in cash. |
9 |
44 |
Returned to Drifter (Barbarian). |
9 |
47 |
Same Franklin do not know what happened to Same Franklin. There is a gap in Same Franklin's memory. |
10 |
47 |
Aging Crisis. Owe 40,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
10 |
48 |
Same Franklin come into conflict with a splinter group Same Franklin's own religion which maintains Same Franklin's version is the wrong one. Gain 3 Rivals. |
11 |
48 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
48 |
Retired. |
11 |
50 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
52 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Gained a contact. |
13 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
61 |
Victim of a crime. |
15 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
66 |
A new romantic starts. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
70 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
74 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
79 |
Good fortune. |
19 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
A new romantic starts. Gain an Ally. |
20 |
84 |
Aging Crisis. Owe 10,000 for medical bills. |