Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Field Researcher (Scholar). |
1 |
18 |
Became a Drifter (Wanderer). |
1 |
22 |
Scott Boyd run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Scott Boyd is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
29 |
Scott Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
3 |
30 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
4 |
30 |
Continued as Believer (Missionary/Humanitarian). |
4 |
34 |
Someone more charismatic but less devout than Scott Boyd has become Scott Boyd's superior. |
5 |
34 |
Continued as Believer (Missionary/Humanitarian). |
5 |
37 |
Scott Boyd secretly provide religious rites for a dying leader or noble, although they do not share Scott Boyd's faith. Gain an Ally in the family and a Rival who disagrees with Scott Boyd's choice. |
6 |
38 |
Continued as Believer (Missionary/Humanitarian). |
6 |
41 |
Scott Boyd is chosen to represent Scott Boyd's faith in a vid show or other highly public forum. |
6 |
42 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
7 |
42 |
Continued as Believer (Missionary/Humanitarian). |
7 |
44 |
Scott Boyd retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
7 |
46 |
Promoted to Believer (Missionary/Humanitarian) rank 3 with the new title Project Leader. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
Someone more charismatic but less devout than Scott Boyd has become Scott Boyd's superior. |
8 |
50 |
Promoted to Believer (Missionary/Humanitarian) rank 4 with the new title Project Coordinator. |
8 |
50 |
Forced to muster out. |
9 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
9 |
50 |
Retired at age 50. |
9 |
50 |
Retired. |
9 |
52 |
Birth or Death involving a family member or close friend. |
10 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
57 |
Good fortune. |
11 |
58 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
59 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
66 |
Good fortune. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
72 |
Birth or Death involving a family member or close friend. |
15 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
78 |
Nearly killed. Fully recovered. Owe 35,000 for medical bills. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
80 |
Nearly killed. Owe 35,000 for medical bills. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
84 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |