Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Artist (Entertainer). |
1 |
18 |
Submitted to the draft. |
1 |
18 |
Became a Navy (Flight) with the new title Crewman. |
1 |
19 |
Si Khiikheush is blamed for an accident that causes the death of several crew members. Si Khiikheush's guilt drives Si Khiikheush to excel. |
2 |
19 |
Failed to qualify for Colonist (Citizen). |
2 |
19 |
Became a Drifter (Barbarian). |
2 |
22 |
Si Khiikheush run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
22 |
Failed to qualify for Physician (Scholar). |
3 |
22 |
Switched to Drifter (Wanderer). |
3 |
26 |
Si Khiikheush run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Cavalry (Army). |
4 |
26 |
Returned to Drifter (Barbarian). |
4 |
27 |
Betrayed by a friend. One of Si Khiikheush's Contacts or Allies betrays Si Khiikheush, ending Si Khiikheush's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
27 |
Failed to qualify for Merchant Marine (Merchant). |
5 |
27 |
Returned to Drifter (Wanderer). |
5 |
30 |
Spend time with an alien race. Gain a contact. |
5 |
31 |
Promoted to Drifter (Wanderer) rank 1. |
6 |
31 |
Continued as Drifter (Wanderer). |
7 |
35 |
Continued as Drifter (Wanderer). |
7 |
39 |
Suffer from a life-threatening illness. |
8 |
39 |
Failed to qualify for Merchant Marine (Merchant). |
8 |
39 |
Continued as Drifter (Wanderer). |
8 |
42 |
Lightly injured, no permanent damage. Fully recovered. |
9 |
42 |
Became a Citizen (Worker). |
9 |
45 |
Si Khiikheush's business expands, Si Khiikheush's corporation grows, or the colony thrives. |
9 |
46 |
Promoted to Citizen (Worker) rank 1. |
10 |
46 |
Voluntarily left Worker |
10 |
46 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
10 |
48 |
Si Khiikheush accepted an offer of inducements to betray Si Khiikheush's faith. Gain 280,000 in cash. |
10 |
50 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
11 |
50 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
50 |
Retired at age 50. |
11 |
50 |
Retired. |
11 |
53 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Gained a contact. |
13 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
13 |
60 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
62 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
63 |
Moved to a new world. |
15 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
69 |
Accused of a crime. |
16 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Good fortune. |
17 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
Find an Alien Artifact. |
18 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Gained a contact. |
19 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
19 |
85 |
Gained a contact. |
20 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |