Term |
Age |
History |
---|
1 |
18 |
Became a Army (Infantry) with the new title Private. |
1 |
21 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Voluntarily left Infantry |
2 |
22 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
2 |
26 |
Siisaad is chosen to represent Siisaad's faith in a vid show or other highly public forum. |
2 |
26 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
3 |
26 |
Continued as Believer (Missionary/Humanitarian). |
3 |
28 |
Siisaad have been following false teachings! |
4 |
28 |
Became a Merchant (Free Trader). |
4 |
32 |
Make an unexpected connection outside Siisaad's normal circles. Gain a Contact. |
4 |
32 |
Promoted to Merchant (Free Trader) rank 1. |
5 |
32 |
Continued as Merchant (Free Trader). |
5 |
34 |
A sudden war destroys Siisaad's trade routes and contacts, forcing Siisaad to flee that region of space. |
5 |
34 |
Gain rebels as Enemy |
6 |
34 |
Failed to qualify for Scientist (Scholar). |
6 |
34 |
Became a Drifter (Scavenger). |
6 |
38 |
Siisaad run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
7 |
38 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
7 |
40 |
Opponents of Siisaad's belief system ambush Siisaad. |
7 |
40 |
Severely injured. Fully recovered. Owe 30,000 for medical bills. |
8 |
40 |
Returned to Drifter (Scavenger). |
8 |
43 |
Siisaad do not know what happened to Siisaad. There is a gap in Siisaad's memory. |
9 |
43 |
Returned to Believer (Missionary/Humanitarian). |
9 |
44 |
Siisaad aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
10 |
44 |
Returned to Drifter (Scavenger). |
10 |
47 |
Attacked by enemies and injured. |
10 |
47 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
47 |
Gain Enemy if Siisaad don't already have one. |
10 |
48 |
Forced to muster out. |
11 |
48 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
48 |
Retired at age 48. |
11 |
48 |
Retired. |
11 |
49 |
Good fortune. |
12 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
12 |
56 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
13 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
60 |
Gained a contact. |
14 |
60 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
71 |
Accused of a crime. |
17 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
18 |
76 |
Aging Crisis. Owe 30,000 for medical bills. |
18 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
83 |
Gained a contact. |
20 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |