Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Broker). |
1 |
22 |
Befriend a useful ally in one sphere. Gain an Ally. |
1 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
22 |
Continued as Merchant (Broker). |
2 |
23 |
Good fortune |
2 |
26 |
Promoted to Merchant (Broker) rank 2. |
3 |
26 |
Continued as Merchant (Broker). |
3 |
30 |
Embroiled in legal trouble. |
3 |
30 |
Promoted to Merchant (Broker) rank 3 with the new title Experienced Broker. |
4 |
30 |
Continued as Merchant (Broker). |
4 |
31 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Broker) rank 4. |
5 |
34 |
Continued as Merchant (Broker). |
5 |
36 |
Given advanced training in a specialist field |
5 |
38 |
Promoted to Merchant (Broker) rank 5. |
6 |
38 |
Continued as Merchant (Broker). |
6 |
40 |
Given advanced training in a specialist field |
6 |
42 |
Promoted to Merchant (Broker) rank 6. |
7 |
42 |
Continued as Merchant (Broker). |
7 |
46 |
Make an unexpected connection outside Silas Reed's normal circles. Gain a Contact. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Agent (Corporate Agent). |
8 |
48 |
Go undercover to investigate an enemy. |
8 |
48 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
50 |
Continued as Agent (Corporate Agent). |
9 |
54 |
Established a network of contacts. Gain 1 contacts. |
9 |
54 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
54 |
Continued as Agent (Corporate Agent). |
10 |
55 |
Go undercover to investigate an enemy. |
10 |
55 |
A police detective or rival criminal forces Silas Reed to flee and vows to hunt Silas Reed down. Gain an Enemy. |
10 |
58 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
11 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
58 |
Retired at age 58. |
11 |
58 |
Continued as Agent (Corporate Agent). |
11 |
59 |
Silas Reed went above and beyond the call of duty. |
11 |
62 |
Promoted to Agent (Corporate Agent) rank 3. |
12 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
62 |
Continued as Agent (Corporate Agent). |
12 |
65 |
Gained a contact. |
12 |
66 |
Forced to muster out. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
13 |
67 |
Silas Reed secretly provide religious rites for a dying leader or noble, although they do not share Silas Reed's faith. Gain an Ally in the family and a Rival who disagrees with Silas Reed's choice. |
14 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
70 |
Continued as Believer (Mainstream Believer). |
14 |
72 |
Silas Reed refused an offer of inducements to betray Silas Reed's faith. Gain 4 enemies. |
14 |
74 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
74 |
Continued as Believer (Mainstream Believer). |
15 |
77 |
A notable academic consults with Silas Reed about a publication or documentary he is working on. Gain a Contact in academia. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
78 |
Continued as Believer (Mainstream Believer). |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Voluntarily left Mainstream Believer |
17 |
82 |
Retired. |
17 |
85 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |