Retired Warrior Sim Murphy  

Species Age Sex Str Dex End Int Edu SocUPP
Ayansh'i 87 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 8 (0) 4 (-1)111184
Bunion, Fantastic, Oily skin
 
Skills
Admin 1
Advocate 1
Animals 0
Astrogation 1
Athletics (Strength) 1
Carouse 0
Deception 1
Diplomat 1
Drive (Walker) 1
Electronics (Sensors) 1
Gambler 1
Gun Combat (Archaic) 1
Medic 1
Melee (Blade) 2
Persuade 2
Profession (Hostile Environment/Contaminent) 1
Science (Robotic Sciences) 0
Seafarer (Ocean Ships) 1
Stealth 0
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Barbarian Warrior34
Scout Surveyor 03
Drifter Scavenger 01
Citizen Corporate Manager23
Believer Holy Warrior Hopeful03
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Lacy Stevens Enemy 0 3 1 1 Florian (M/72)
Alma Snape Enemy 0 2 0 2 Ayansh'i (F/52)
Velma Warren Ally 3 0 1 2 Humaniti (F/87)
Velma Warren gained influence with the character’s assistance.
Odile Davis Contact 0 0 3 0 Ayansh'i (F/62)
 
Term Age History
1 18 Failed to qualify for Journalist (Entertainer).
1 18 Became a Drifter (Barbarian).
1 22 Promoted to Drifter (Barbarian) rank 1.
2 22 Continued as Drifter (Barbarian).
2 25 Find valuable salvage.
2 26 Promoted to Drifter (Barbarian) rank 2 with the new title Warrior.
3 26 Continued as Drifter (Barbarian).
3 27 Gained a contact.
3 30 Promoted to Drifter (Barbarian) rank 3.
4 30 Continued as Drifter (Barbarian).
4 31 Suffer from a life-threatening illness.
5 31 Became a Scout (Surveyor).
5 32 Serve as the courier for an important message from the Imperium.
6 35 Continued as Scout (Surveyor).
6 36 Injured. Fully recovered. Owe 5,000 for medical bills.
7 39 Continued as Scout (Surveyor).
7 41 Psychologically damaged by Sim Murphy's time in the scouts.
8 41 Switched to Drifter (Scavenger).
8 43 Betrayed by a friend. One of Sim Murphy's Contacts or Allies betrays Sim Murphy, ending Sim Murphy's career. That Contact or Ally becomes a Rival or Enemy.
9 43 Became a Citizen (Corporate).
9 44 Sim Murphy learn something Sim Murphy should not have – a corporate secret, a political scandal – which Sim Murphy can profit from illegally.
9 47 Promoted to Citizen (Corporate) rank 1.
10 47 Aging Crisis. Owe 50,000 for medical bills.
10 47 Retired at age 47.
10 47 Continued as Citizen (Corporate).
10 49 Sim Murphy's business expands, Sim Murphy's corporation grows, or the colony thrives.
10 51 Promoted to Citizen (Corporate) rank 2 with the new title Manager.
11 51 Aging Crisis. Owe 20,000 for medical bills.
11 51 Continued as Citizen (Corporate).
11 54 Life ruined by a criminal gang. Gain the gang as an Enemy
12 54 Aging Crisis. Owe 40,000 for medical bills.
12 54 Became a Believer (Holy Warrior) with the new title Hopeful.
12 57 Sim Murphy is sent to a new community or parish to preach The Word among the poor.
12 58 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
13 58 Aging Crisis. Owe 40,000 for medical bills.
13 58 Continued as Believer (Holy Warrior).
13 59 Sim Murphy is caught in the periphery of a scandal.
13 59 Demoted to Believer (Holy Warrior) rank 0 with the new title Hopeful.
14 62 Aging Crisis. Owe 60,000 for medical bills.
14 62 Continued as Believer (Holy Warrior).
14 66 Sim Murphy aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy.
15 66 Aging Crisis. Owe 60,000 for medical bills.
15 66 Retired.
15 70 A new romantic starts. Gain an Ally.
16 70 Aging Crisis. Owe 50,000 for medical bills.
16 73 A romantic relationship ends badly. Gain a Rival or Enemy.
17 74 Aging Crisis. Owe 20,000 for medical bills.
17 77 Gained a contact.
18 78 Aging Crisis. Owe 40,000 for medical bills.
18 81 Injured. Fully recovered. Owe 5,000 for medical bills.
19 82 Aging Crisis. Owe 60,000 for medical bills.
19 85 Betrayal. Convert an Ally into a Rival or Enemy.
20 86 Aging Crisis. Owe 20,000 for medical bills.
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