Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
22 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Promoted to Navy (Engineer/Gunner) rank 1 with the new title Able Spacehand. |
2 |
22 |
Continued as Navy (Engineer/Gunner). |
2 |
24 |
Commanding officer takes an interest in Spencer Ward's career. |
2 |
26 |
Promoted to Navy (Engineer/Gunner) rank 2 with the new title Petty Officer, 3rd class. |
3 |
26 |
Continued as Navy (Engineer/Gunner). |
3 |
30 |
Advanced training in a specialist field. |
3 |
30 |
Promoted to Navy (Engineer/Gunner) rank 3 with the new title Petty Officer, 2nd class. |
4 |
30 |
Continued as Navy (Engineer/Gunner). |
4 |
34 |
Good fortune |
4 |
34 |
Promoted to Navy (Engineer/Gunner) rank 4 with the new title Petty Officer, 1st class. |
5 |
34 |
Continued as Navy (Engineer/Gunner). |
5 |
35 |
Gained a contact. |
5 |
38 |
Promoted to Navy (Engineer/Gunner) rank 5 with the new title Chief Petty Officer. |
6 |
38 |
Continued as Navy (Engineer/Gunner). |
6 |
42 |
A new romantic starts. Gain an Ally. |
6 |
42 |
Promoted to Navy (Engineer/Gunner) rank 6 with the new title Master Chief. |
7 |
42 |
Attempted to change assignments. |
7 |
42 |
Switched to Navy (Flight) with previous rank. |
7 |
45 |
Display heroism in battle, saving the whole ship. |
7 |
46 |
Commissioned in Navy (Flight) with the new title Ensign. |
7 |
46 |
Promoted to Navy (Flight) officer rank 2 with the new title Sublieutenant. |
8 |
46 |
Continued as Navy (Flight). |
8 |
47 |
A new romantic starts. Gain an Ally. |
8 |
50 |
Promoted to Navy (Flight) officer rank 3 with the new title Lieutenant. |
9 |
50 |
Voluntarily left Flight |
9 |
50 |
Became a Scout (Explorer). |
9 |
51 |
Spencer Ward inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
10 |
51 |
Became a Drifter (Barbarian). |
10 |
55 |
Betrayed by a friend. One of Spencer Ward's Contacts or Allies betrays Spencer Ward, ending Spencer Ward's career. That Contact or Ally becomes a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Retired. |
11 |
56 |
A new romantic starts. Gain an Ally. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Moved to a new world. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
69 |
Gained a contact. |
15 |
71 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
74 |
Gained a contact. |
16 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
79 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
79 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
82 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
83 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
86 |
Find an Alien Artifact. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |