Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Star Marine (Marine). |
1 |
18 |
Became a Drifter (Scavenger). |
1 |
19 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
2 |
19 |
Became a Navy (Flight) with the new title Crewman. |
2 |
22 |
Theo Bates is falsely accused for an accident that causes the death of several crew members. Gain the officer who blamed Theo Bates as an Enemy. |
3 |
22 |
Became a Merchant (Free Trader). |
3 |
25 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Promoted to Merchant (Free Trader) rank 1. |
4 |
26 |
Continued as Merchant (Free Trader). |
4 |
27 |
A series of bad deals and decisions force Theo Bates into bankruptcy. Theo Bates salvages what Theo Bates can. |
5 |
27 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
29 |
Theo Bates retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
5 |
31 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
31 |
Continued as Believer (Mainstream Believer). |
6 |
32 |
Someone more charismatic but less devout than Theo Bates has become Theo Bates's superior. |
7 |
35 |
Continued as Believer (Mainstream Believer). |
7 |
38 |
Theo Bates is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
8 |
39 |
Continued as Believer (Mainstream Believer). |
8 |
40 |
Theo Bates retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
43 |
Forced to muster out. |
9 |
43 |
Failed to qualify for Free Trader (Merchant). |
9 |
43 |
Submitted to the draft. |
9 |
43 |
Became a Scout (Surveyor). |
9 |
47 |
Theo Bates's ship is damaged, and Theo Bates have to hitch-hike Theo Bates's way back across the stars to the nearest scout base. |
9 |
47 |
Gain 5 Contacts. Gain 2 Enemies. |
10 |
47 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
47 |
Retired at age 47. |
10 |
47 |
Attempted to change assignments. |
10 |
47 |
Failed to qualify for Explorer (Scout). |
10 |
47 |
Continued as Scout (Surveyor). |
10 |
49 |
Psychologically damaged by Theo Bates's time in the scouts. |
11 |
49 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
49 |
Switched to Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
11 |
51 |
Theo Bates faith enjoys an explosion of popularity largely thanks to Theo Bates's efforts. |
11 |
51 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
12 |
53 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
53 |
Continued as Believer (Missionary/Humanitarian). |
12 |
54 |
Opponents of Theo Bates's belief system ambush Theo Bates. |
12 |
54 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
54 |
Retired. |
13 |
57 |
A new romantic starts. Gain an Ally. |
14 |
58 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
61 |
A new romantic starts. Gain an Ally. |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
66 |
Good fortune. |
16 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
67 |
A new romantic starts. Gain an Ally. |
17 |
70 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
73 |
Good fortune. |
18 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
77 |
A new romantic starts. Gain an Ally. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
81 |
Good fortune. |
20 |
82 |
Aging Crisis. Owe 10,000 for medical bills. |
20 |
86 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
21 |
86 |
Aging Crisis. Owe 30,000 for medical bills. |