Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
22 |
Thrown into a brutal ground war |
1 |
22 |
Severely injured. Fully recovered. |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Army (Infantry) with previous rank. |
2 |
24 |
Thrown into a brutal ground war |
3 |
26 |
Continued as Army (Infantry). |
3 |
29 |
Scarred. Fully recovered. |
4 |
29 |
Became a Marine (Ground Assault) with the new title Marine. |
4 |
31 |
On the front lines of a planetary assault and occupation. |
4 |
33 |
Promoted to Marine (Ground Assault) rank 1 with the new title Lance Corporal. |
5 |
33 |
Attempted to change assignments. |
5 |
33 |
Failed to qualify for Star Marine (Marine). |
5 |
33 |
Continued as Marine (Ground Assault). |
5 |
37 |
Timmothy Cooper is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
6 |
37 |
Failed to qualify for Cavalry (Army). |
6 |
37 |
Became a Drifter (Scavenger). |
6 |
40 |
Attacked by enemies that Timmothy Cooper easily defeat. |
6 |
40 |
Gain Enemy if Timmothy Cooper don't already have one. |
6 |
41 |
Promoted to Drifter (Scavenger) rank 1. |
7 |
41 |
Voluntarily left Scavenger |
7 |
41 |
Became a Merchant (Free Trader). |
7 |
45 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
45 |
Continued as Merchant (Free Trader). |
8 |
47 |
Lost eye or limb. |
9 |
47 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
51 |
Timmothy Cooper come into conflict with a splinter group Timmothy Cooper's own religion which maintains Timmothy Cooper's version is the wrong one. Gain 2 Rivals. |
10 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
51 |
Retired at age 51. |
10 |
51 |
Retired. |
10 |
54 |
Betrayal. Convert an Ally into a Rival or Enemy. |
11 |
55 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
57 |
Injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
59 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
63 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
65 |
Moved to a new world. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
71 |
Good fortune. |
15 |
71 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
75 |
Victim of a crime. |
16 |
75 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
79 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
82 |
A new romantic starts. Gain an Ally. |
18 |
83 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
87 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |