Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
21 |
Involved in the planning of an impressive heist. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
26 |
Toney Bishop spend months in the dangerous criminal underworld. |
2 |
26 |
Forced to continue current assignment. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
27 |
Involved in a feud with a rival criminal organization. |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Voluntarily left Enforcer |
4 |
30 |
Became a Merchant (Free Trader). |
4 |
33 |
Bankrupted by a rival. Gain the other trader as a Rival. |
5 |
33 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
36 |
Advanced training in a specialist field. |
5 |
37 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
37 |
Continued as Agent (Law Enforcement). |
6 |
39 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
7 |
39 |
Became a Entertainer (Artist). |
7 |
40 |
Go on a tour of the sector, visiting several worlds. Gain 3 Contacts. |
7 |
43 |
Promoted to Entertainer (Artist) rank 1. |
8 |
43 |
Continued as Entertainer (Artist). |
8 |
45 |
Public opinion turns on Toney Bishop. |
9 |
45 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
46 |
A notable academic consults with Toney Bishop about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
49 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
10 |
49 |
Continued as Believer (Holy Warrior). |
10 |
52 |
Toney Bishop aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Became a Drifter (Wanderer). |
11 |
55 |
Severely injured. Fully recovered. Owe 20,000 for medical bills. |
12 |
55 |
Returned to Believer (Holy Warrior). |
12 |
56 |
Toney Bishop come into conflict with a splinter group Toney Bishop's own religion which maintains Toney Bishop's version is the wrong one. Gain 3 Rivals. |
13 |
56 |
Switched to Drifter (Scavenger). |
13 |
58 |
Find Ancient Technology. |
14 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
60 |
Retired at age 60. |
14 |
60 |
Continued as Drifter (Scavenger). |
14 |
61 |
Nearly killed. Owe 30,000 for medical bills. |
15 |
61 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
61 |
Retired. |
15 |
63 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
68 |
A new romantic starts. Gain an Ally. |
17 |
69 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
73 |
Good fortune. |
18 |
73 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
77 |
A new romantic starts. Gain an Ally. |
19 |
77 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
79 |
Birth or Death involving a family member or close friend. |
20 |
81 |
Aging Crisis. Owe 60,000 for medical bills. |
20 |
85 |
Gained a contact. |
21 |
85 |
Aging Crisis. Owe 60,000 for medical bills. |