Term |
Age |
History |
---|
1 |
18 |
Failed to qualify for Cavalry (Army). |
1 |
18 |
Became a Drifter (Barbarian). |
1 |
21 |
Vivian Sutton run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
25 |
Given advanced training in a specialist field |
3 |
25 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Betrayal. Convert an Ally into a Rival or Contact into an Enemy. |
4 |
29 |
Voluntarily left Merchant Marine |
4 |
29 |
Switched to Drifter (Scavenger). |
4 |
30 |
Betrayed by a friend. One of Vivian Sutton's Contacts or Allies betrays Vivian Sutton, ending Vivian Sutton's career. That Contact or Ally becomes a Rival or Enemy. |
5 |
30 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
33 |
Vivian Sutton secretly provide religious rites for a dying leader or noble, although they do not share Vivian Sutton's faith. Gain an Ally in the family and a Rival who disagrees with Vivian Sutton's choice. |
6 |
34 |
Continued as Believer (Mainstream Believer). |
6 |
37 |
Vivian Sutton is sent to a new community or parish to preach The Word among the poor. |
6 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
7 |
38 |
Voluntarily left Mainstream Believer |
7 |
38 |
Switched to Merchant (Free Trader). |
7 |
42 |
Embroiled in legal trouble. |
7 |
42 |
Promoted to Merchant (Free Trader) rank 1. |
8 |
42 |
Aging Crisis. Owe 30,000 for medical bills. |
8 |
42 |
Retired at age 42. |
8 |
42 |
Continued as Merchant (Free Trader). |
8 |
45 |
A series of bad deals and decisions force Vivian Sutton into bankruptcy. Vivian Sutton salvages what Vivian Sutton can. |
9 |
45 |
Retired. |
9 |
47 |
A new romantic starts. Gain an Ally. |
10 |
49 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
53 |
Moved to a new world. |
11 |
56 |
Betrayal. Convert an Ally into a Rival or Enemy. |
12 |
57 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
61 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
65 |
Betrayal. Convert an Ally into a Rival or Enemy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
67 |
Good fortune. |
15 |
69 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
73 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
73 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
75 |
Accused of a crime. |
17 |
77 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
79 |
A new romantic starts. Gain an Ally. |
18 |
81 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
84 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 40,000 for medical bills. |