Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
19 |
Study Recon as a hobby. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Marine Support (Marine). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
2 |
26 |
Embroiled in legal trouble. |
2 |
26 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
27 |
Make an unexpected connection outside Walker Walker's normal circles. Gain a Contact. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
33 |
A good deal ensures Walker Walker is living the high life for a few years. |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
35 |
A good deal ensures Walker Walker is living the high life for a few years. |
5 |
38 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
6 |
38 |
Continued as Merchant (Merchant Marine). |
6 |
42 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
6 |
42 |
Forced to muster out. |
7 |
42 |
Became a Rogue (Enforcer). |
7 |
46 |
Nearly killed. Owe 20,000 for medical bills. |
8 |
46 |
Became a Noble (Diplomat) with the new title Intern. |
8 |
50 |
Walker Walker reign is acclaimed by all as being fair and wise – or in the case of a dilettante, Walker Walker sponge off Walker Walker's family’s wealth a while longer. Gain either a jealous relative or an unhappy subject as an Enemy. |
8 |
50 |
Promoted to Noble (Diplomat) rank 1 with the new title 3rd Secretary. |
9 |
50 |
Attempted to change assignments. |
9 |
50 |
Switched to Noble (Administrator) with the new title Clerk and previous rank. |
9 |
54 |
A family scandal forces Walker Walker out of Walker Walker's position. |
10 |
54 |
Continued as Noble (Administrator). |
10 |
57 |
Nearly killed. Fully recovered. Owe 25,000 for medical bills. |
11 |
58 |
Continued as Noble (Administrator). |
11 |
62 |
Walker Walker manipulate and charm Walker Walker's way through high society. Gain a Rival and an Ally. |
11 |
62 |
Promoted to Noble (Administrator) rank 2 with the new title Supervisor. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
62 |
Retired at age 62. |
12 |
62 |
Voluntarily left Administrator |
12 |
62 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
12 |
65 |
Walker Walker is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
12 |
66 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
13 |
66 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
66 |
Continued as Believer (Mainstream Believer). |
13 |
67 |
Gained a contact. |
13 |
70 |
Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher. |
14 |
70 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
70 |
Voluntarily left Mainstream Believer |
14 |
70 |
Retired. |
14 |
71 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
78 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
81 |
Birth or Death involving a family member or close friend. |
17 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |