Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Injured. Fully recovered. Owe 1,250 for medical bills. |
2 |
20 |
Became a Army (Army Support) with the new title Private. |
2 |
22 |
Given a special assignment or duty in Wayne Stone's unit. |
3 |
24 |
Continued as Army (Army Support). |
3 |
28 |
Commanding officer takes an interest in Wayne Stone's career. |
3 |
28 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
28 |
Voluntarily left Army Support |
4 |
28 |
Became a Scout (Explorer). |
4 |
31 |
Spend several years jumping from world to world in Wayne Stone's scout ship. |
4 |
32 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
5 |
32 |
Continued as Scout (Explorer). |
5 |
33 |
Serve as the courier for an important message from the Imperium. |
5 |
36 |
Promoted to Scout (Explorer) rank 2. |
6 |
36 |
Continued as Scout (Explorer). |
6 |
38 |
Perform an exemplary service for the scouts. |
7 |
40 |
Continued as Scout (Explorer). |
7 |
43 |
Wayne Stone's scout ship is one of the first on the scene to rescue the survivors of a disaster but Wayne Stone fail to help. Gain an Enemy. |
7 |
43 |
Wayne Stone have no idea what happened to Wayne Stone – they found Wayne Stone's ship drifting on the fringes of friendly space. |
7 |
44 |
Forced to muster out. |
8 |
44 |
Failed to qualify for Intelligence (Agent). |
8 |
44 |
Became a Drifter (Scavenger). |
8 |
45 |
Find an Alien Artifact. |
9 |
48 |
Continued as Drifter (Scavenger). |
9 |
49 |
Attempted a risky adventure and was sent to prison. |
9 |
52 |
Promoted to Drifter (Scavenger) rank 1. |
10 |
52 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Prisoner (Thug). |
10 |
55 |
Accused of assaulting a prison guard. |
10 |
56 |
Promoted to Prisoner (Thug) rank 1. |
11 |
56 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
56 |
Switched to Prisoner (Inmate) with previous rank. |
11 |
59 |
Persecuted by a prison gang. |
12 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
60 |
Continued as Prisoner (Inmate). |
12 |
63 |
Lightly injured, no permanent damage. Fully recovered. |
13 |
64 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
64 |
Switched to Prisoner (Fixer) with previous rank. |
13 |
65 |
A guard takes a dislike to Wayne Stone. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
68 |
Continued as Prisoner (Fixer). |
14 |
71 |
A guard takes a dislike to Wayne Stone. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
72 |
Continued as Prisoner (Fixer). |
15 |
75 |
A guard takes a dislike to Wayne Stone. |
16 |
76 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Returned to Prisoner (Inmate). |
16 |
77 |
Severely injured. Fully recovered. Owe 25,000 for medical bills. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
80 |
Returned to Prisoner (Fixer). |
17 |
83 |
Disgraced. Word of Wayne Stone's criminal past reaches Wayne Stone's homeworld. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |