Term |
Age |
History |
---|
1 |
18 |
Became a Rogue (Enforcer). |
1 |
20 |
Backstab a fellow rogue for personal gain. |
1 |
22 |
Promoted to Rogue (Enforcer) rank 1. |
2 |
22 |
Continued as Rogue (Enforcer). |
2 |
23 |
Involved in a feud with a rival criminal organization. |
2 |
23 |
Scarred. Fully recovered. Owe 2,500 for medical bills. |
2 |
26 |
Promoted to Rogue (Enforcer) rank 2. |
3 |
26 |
Continued as Rogue (Enforcer). |
3 |
28 |
Refuse to backstab a fellow rogue for personal gain. Gain an Ally |
3 |
30 |
Promoted to Rogue (Enforcer) rank 3. |
4 |
30 |
Continued as Rogue (Enforcer). |
4 |
33 |
A job goes wrong, forcing Willam Sims to flee off-planet. |
5 |
33 |
Failed to qualify for Infantry (Army). |
5 |
33 |
Submitted to the draft. |
5 |
33 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
5 |
36 |
Make an unexpected connection outside Willam Sims's normal circles. Gain a Contact. |
6 |
37 |
Voluntarily left Merchant Marine |
6 |
37 |
Became a Scholar (Physician). |
6 |
40 |
Assigned to work on a secret project for a patron or organisation. |
7 |
41 |
Continued as Scholar (Physician). |
7 |
43 |
Make a breakthrough in Willam Sims's field. |
7 |
45 |
Promoted to Scholar (Physician) rank 1. |
8 |
45 |
Attempted to change assignments. |
8 |
45 |
Switched to Scholar (Field Researcher) with previous rank. |
8 |
46 |
An expedition or voyage goes wrong, leaving Willam Sims stranded in the wilderness. |
9 |
46 |
Failed to qualify for Explorer (Scout). |
9 |
46 |
Became a Drifter (Scavenger). |
9 |
49 |
Offered job by a patron. Now owe him a favor. |
10 |
50 |
Became a Entertainer (Artist). |
10 |
54 |
Public opinion turns on Willam Sims. |
11 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
54 |
Retired at age 54. |
11 |
54 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
11 |
57 |
Willam Sims refuse to secretly provide religious rites for a dying leader or noble, because they do not share Willam Sims's faith. |
11 |
58 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
12 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
58 |
Continued as Believer (Holy Warrior). |
12 |
60 |
Willam Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
12 |
62 |
Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader. |
13 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
62 |
Continued as Believer (Holy Warrior). |
13 |
65 |
Willam Sims retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
13 |
66 |
Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander. |
14 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
66 |
Continued as Believer (Holy Warrior). |
14 |
70 |
Willam Sims faith is shaken. |
14 |
70 |
Promoted to Believer (Holy Warrior) rank 4 with the new title Area Commander. |
15 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
70 |
Continued as Believer (Holy Warrior). |
15 |
73 |
Willam Sims faith is shaken. |
16 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
74 |
Voluntarily left Holy Warrior |
16 |
74 |
Retired. |
16 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
82 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
86 |
Victim of a crime. |
19 |
86 |
Aging Crisis. Owe 50,000 for medical bills. |