Retired Experienced Trader Addie Carbey  

Species Age Sex Str Dex End Int Edu SocUPP
Cafadan 88 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 4 (-1) 5 (-1)111945
Giving, Simple
 
Skills
Admin 1
Art (Creative) 0
Athletics (Dexterity) 1
Diplomat 0
Drive (Track) 1
Electronics (Computers) 1
Electronics (Sensors) 1
Gun Combat (Energy) 2
Gunner (Turret) 1
Jack-of-All-Trades 1
Mechanic 1
Melee (Striking) 1
Persuade 2
Pilot (Spacecraft) 1
Profession (Worker/Religion) 2
Profession (Sports/Team Ball Sports) 1
Profession (Hostile Environment/Underwater) 1
Recon 1
Science (Social Sciences/Belief) 2
Steward 1
Streetwise 1
Survival 0
Vacc Suit 2
CareerAssignmentTitleRankTerms
Navy Line/Crew Able Spacehand12
Merchant Merchant Marine Senior Crewman12
Believer Holy Warrior Fighter11
Drifter Wanderer 13
Merchant Free Trader Experienced Trader44
Drifter Scavenger 01
Believer Mainstream Believer Priest34
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Reahyoheioi' Aukhiyiy Rival 1 2 1 1 Aslan (M/30)
Juana Farrell Enemy 0 2 2 2 Sydite (F/12)
Emma Hopkins Ally 3 0 1 1 Cafadan (F/15)
 
Term Age History
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 21 Gained a contact.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 24 Addie Carbey is tormented by or quarrel with an officer or fellow crewman. Gain that character as a Rival.
3 24 Failed to qualify for Intelligence (Agent).
3 24 Submitted to the draft.
3 24 Became a Merchant (Merchant Marine) with the new title Crewman.
3 25 Given advanced training in a specialist field
3 28 Forced to continue current assignment.
3 28 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
4 28 Continued as Merchant (Merchant Marine).
4 31 Addie Carbey's ship or starport is destroyed by criminals. Gain them as an Enemy.
5 31 Became a Believer (Holy Warrior) with the new title Hopeful.
5 32 Addie Carbey accepted an offer of inducements to betray Addie Carbey's faith. Gain 220,000 in cash.
5 35 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
6 35 Failed to qualify for Corporate (Citizen).
6 35 Became a Drifter (Wanderer).
6 39 Attacked by enemies that Addie Carbey easily defeat.
6 39 Gain Enemy if Addie Carbey don't already have one.
6 39 Promoted to Drifter (Wanderer) rank 1.
7 39 Continued as Drifter (Wanderer).
7 42 Survived a risky adventure but gained nothing.
8 43 Continued as Drifter (Wanderer).
8 46 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
9 46 Switched to Merchant (Free Trader).
9 49 Gained a contact.
9 50 Promoted to Merchant (Free Trader) rank 1.
10 50 Continued as Merchant (Free Trader).
10 51 Given advanced training in a specialist field
10 54 Promoted to Merchant (Free Trader) rank 2.
11 54 Continued as Merchant (Free Trader).
11 58 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
12 58 Continued as Merchant (Free Trader).
12 61 Gained a contact.
12 62 Promoted to Merchant (Free Trader) rank 4.
13 62 Voluntarily left Free Trader
13 62 Switched to Drifter (Scavenger).
13 63 Nearly killed. Fully recovered. Owe 12,500 for medical bills.
14 63 Aging Crisis. Owe 30,000 for medical bills.
14 63 Retired at age 63.
14 63 Switched to Believer (Mainstream Believer) with the new title Lay Person.
14 65 A notable academic consults with Addie Carbey about a publication or documentary he is working on. Gain a Contact in academia.
14 67 Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate.
15 67 Aging Crisis. Owe 40,000 for medical bills.
15 67 Continued as Believer (Mainstream Believer).
15 68 Good fortune
15 71 Promoted to Believer (Mainstream Believer) rank 2 with the new title Lay Preacher.
16 71 Aging Crisis. Owe 30,000 for medical bills.
16 71 Continued as Believer (Mainstream Believer).
16 75 Moved to a new world.
16 75 Promoted to Believer (Mainstream Believer) rank 3 with the new title Priest.
17 75 Aging Crisis. Owe 40,000 for medical bills.
17 75 Continued as Believer (Mainstream Believer).
17 79 Birth or Death involving a family member or close friend.
17 79 Forced to muster out.
18 79 Aging Crisis. Owe 10,000 for medical bills.
18 79 Retired.
18 80 Betrayal. Convert an Ally into a Rival or Enemy.
19 83 Aging Crisis. Owe 10,000 for medical bills.
19 84 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
20 87 Aging Crisis. Owe 40,000 for medical bills.
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