Retired Force Commander Al Carr  

Species Age Sex Str Dex End Int Edu SocPsiUPP
Darmine 88 M 1 (-2) 1 (-2) 1 (-2) 11 (1) 6 (0) 2 (-2)None111B62
Gratified, Neurotic
 
Skills
Admin 0
Animals 0
Athletics 0
Broker 1
Deception 0
Drive (Walker) 1
Electronics (Computers) 1
Engineer (J-drive) 1
Explosives 1
Gun Combat (Archaic) 1
Gun Combat (Slug) 1
Jack-of-All-Trades 2
Leadership 1
Mechanic 1
Medic 0
Persuade 1
Pilot (Spacecraft) 1
Profession (Hostile Environment/Contaminent) 1
Profession (Worker/Religion) 2
Recon 0
Seafarer 0
Stealth 0
Steward 2
Streetwise 1
Survival 0
Vacc Suit 1
CareerAssignmentTitleRankTerms
Drifter Wanderer 12
Agent Law Enforcement Rookie01
Army Cavalry Private01
Merchant Merchant Marine 3rd Officer34
Believer Missionary/Humanitarian Project Worker12
Drifter Barbarian 02
Believer Holy Warrior Force Commander32
Retired 04
 
Name Type Affinity Enmity Power Influence Species
Irl Myers Ally 1 0 0 1 Cafadan (M/26)
Sadie King Rival 1 4 0 2 Iltharan (F/20)
Sadie King was ruined by misfortune caused by the character.
Sadie King is diminished in both power and influence.
Fitzhugh Sims Ally 2 0 0 2 Answerin (M/16)
Fitzhugh Sims’s relationships have begun to affect the character.
Alec Hogan Contact 2 1 3 5 Sylean (M/31)
Bonnie Riley Contact 2 1 1 1 Darmine (F/17)
Bonnie Riley is missing under suspicious circumstances.
 
Term Age History
1 18 Became a Drifter (Wanderer).
1 20 A new romantic starts. Gain an Ally.
1 22 Promoted to Drifter (Wanderer) rank 1.
2 22 Continued as Drifter (Wanderer).
2 25 Attacked by enemies and injured.
2 25 Severely injured. Fully recovered. Owe 10,000 for medical bills.
2 25 Gain Enemy if Al Carr don't already have one.
3 26 Voluntarily left Wanderer
3 26 Failed to qualify for Merchant Academy.
3 26 Submitted to the draft.
3 26 Became a Agent (Law Enforcement) with the new title Rookie.
3 29 Nearly killed. Fully recovered. Owe 20,000 for medical bills.
4 29 Became a Army (Cavalry) with the new title Private.
4 30 Al Carr is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival.
5 30 Became a Merchant (Merchant Marine) with the new title Crewman.
5 34 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
6 34 Continued as Merchant (Merchant Marine).
6 35 A series of bad deals and decisions force Al Carr into bankruptcy. Al Carr salvages what Al Carr can.
6 38 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
7 38 Continued as Merchant (Merchant Marine).
7 40 Embroiled in legal trouble.
7 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
8 42 Continued as Merchant (Merchant Marine).
8 46 Encounter a Psionic institute.
8 46 Tested for psionic powers
8 46 Forced to muster out.
9 46 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
9 49 Al Carr is sent to a new community or parish to preach The Word among the poor.
10 50 Continued as Believer (Missionary/Humanitarian).
10 51 Al Carr accepted an offer of inducements to betray Al Carr's faith. Gain 350,000 in cash.
10 54 Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker.
11 54 Switched to Drifter (Barbarian).
12 58 Aging Crisis. Owe 50,000 for medical bills.
12 58 Retired at age 58.
12 58 Continued as Drifter (Barbarian).
12 60 Survived a risky adventure but gained nothing.
12 62 Forced to muster out.
13 62 Aging Crisis. Owe 60,000 for medical bills.
13 62 Switched to Believer (Holy Warrior) with the new title Hopeful.
13 65 A new romantic starts. Gain an Ally.
13 66 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
14 66 Aging Crisis. Owe 30,000 for medical bills.
14 66 Continued as Believer (Holy Warrior).
14 69 Al Carr faith enjoys an explosion of popularity largely thanks to Al Carr's efforts.
14 69 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
14 70 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
15 70 Aging Crisis. Owe 10,000 for medical bills.
15 70 Voluntarily left Holy Warrior
15 70 Retired.
15 71 Gained a contact.
16 74 Aging Crisis. Owe 60,000 for medical bills.
16 75 Moved to a new world.
17 78 Aging Crisis. Owe 30,000 for medical bills.
17 82 Betrayal. Convert an Ally into a Rival or Enemy.
18 82 Aging Crisis. Owe 40,000 for medical bills.
18 86 Moved to a new world.
19 86 Aging Crisis. Owe 10,000 for medical bills.
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