Retired Experienced Trader Alfred Meredeth  

Species Age Sex Str Dex End Int Edu SocUPP
Humaniti 88 M 1 (-2) 1 (-2) 1 (-2) 4 (-1) 5 (-1) 6 (0)111456
Nonchalant, Visible scars on hands, Bald patches
 
Skills
Athletics (Strength) 1
Broker 1
Deception 0
Drive (Hovercraft) 2
Electronics (Computers) 1
Engineer (M-drive) 1
Gambler 1
Gun Combat 0
Gunner (Screen) 1
Jack-of-All-Trades 1
Language (Trokh (Aslan)) 1
Mechanic 2
Persuade 1
Pilot (Capital Ships) 2
Profession (Freeloader/Security) 1
Recon 2
Stealth 0
Steward 4
Streetwise 2
Survival 0
Vacc Suit 4
CareerAssignmentTitleRankTerms
Rogue Pirate Henchman12
Merchant Free Trader Experienced Trader88
Merchant Merchant Marine 3rd Officer35
Believer Holy Warrior Hopeful01
Retired 02
 
Name Type Affinity Enmity Power Influence Species
Issac Cumming Enemy 0 3 1 4 Dynchia (M/46)
Issac Cumming is missing under suspicious circumstances.
Glen Schmidt Contact 1 0 0 1 Humaniti (M/27)
 
Term Age History
1 18 Became a Rogue (Pirate) with the new title Lackey.
1 20 Crime pays off. Gain victim as Enemy.
1 22 Promoted to Rogue (Pirate) rank 1 with the new title Henchman.
2 22 Continued as Rogue (Pirate).
2 25 Lightly injured, no permanent damage. Fully recovered.
3 25 Became a Merchant (Free Trader).
3 29 Given advanced training in a specialist field
3 29 Promoted to Merchant (Free Trader) rank 1.
4 29 Continued as Merchant (Free Trader).
4 33 Embroiled in legal trouble.
4 33 Promoted to Merchant (Free Trader) rank 2.
5 33 Continued as Merchant (Free Trader).
5 37 Make an unexpected connection outside Alfred Meredeth's normal circles. Gain a Contact.
5 37 Promoted to Merchant (Free Trader) rank 3 with the new title Experienced Trader.
6 37 Continued as Merchant (Free Trader).
6 38 Given advanced training in a specialist field
6 41 Promoted to Merchant (Free Trader) rank 4.
7 41 Continued as Merchant (Free Trader).
7 42 Embroiled in legal trouble.
7 45 Promoted to Merchant (Free Trader) rank 5.
8 45 Continued as Merchant (Free Trader).
8 49 Promoted to Merchant (Free Trader) rank 6.
9 49 Continued as Merchant (Free Trader).
9 51 Alfred Meredeth's business or ship thrives.
9 53 Promoted to Merchant (Free Trader) rank 7.
10 53 Continued as Merchant (Free Trader).
10 54 Risk Alfred Meredeth's fortune on a possibility lucrative deal and win.
10 57 Promoted to Merchant (Free Trader) rank 8.
10 57 Forced to muster out.
11 57 Failed to qualify for Colonist (Citizen).
11 57 Submitted to the draft.
11 57 Switched to Merchant (Merchant Marine) with the new title Crewman.
11 61 Victim of a crime
11 61 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
12 61 Continued as Merchant (Merchant Marine).
12 63 Given advanced training in a specialist field
13 65 Aging Crisis. Owe 20,000 for medical bills.
13 65 Retired at age 65.
13 65 Continued as Merchant (Merchant Marine).
13 67 Given advanced training in a specialist field
13 69 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
14 69 Aging Crisis. Owe 30,000 for medical bills.
14 69 Continued as Merchant (Merchant Marine).
14 73 Given advanced training in a specialist field
14 73 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
15 73 Aging Crisis. Owe 30,000 for medical bills.
15 73 Continued as Merchant (Merchant Marine).
15 77 Forced to muster out.
16 77 Aging Crisis. Owe 20,000 for medical bills.
16 77 Became a Believer (Holy Warrior) with the new title Hopeful.
16 80 Opponents of Alfred Meredeth's belief system ambush Alfred Meredeth.
16 80 Scarred. Fully recovered. Owe 10,000 for medical bills.
17 80 Aging Crisis. Owe 40,000 for medical bills.
17 80 Retired.
17 83 A romantic relationship ends badly. Gain a Rival or Enemy.
18 84 Aging Crisis. Owe 10,000 for medical bills.
18 87 Moved to a new world.
19 88 Aging Crisis. Owe 10,000 for medical bills.
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