Term |
Age |
History |
---|
1 |
18 |
Became a Army (Cavalry) with the new title Private. |
1 |
21 |
Given a special assignment or duty in Alvin Gray's unit. |
1 |
22 |
Attempt at commissioned failed. |
1 |
22 |
Forced to continue current assignment |
1 |
22 |
Promoted to Army (Cavalry) rank 1 with the new title Lance Corporal. |
2 |
22 |
Continued as Army (Cavalry). |
2 |
23 |
Surrounded and outnumbered by the enemy, Alvin Gray hold out until relief arrives. |
3 |
26 |
Continued as Army (Cavalry). |
3 |
27 |
Assigned to an urbanised planet torn by war. |
3 |
30 |
Attempt at commissioned failed. |
3 |
30 |
Promoted to Army (Cavalry) rank 2 with the new title Corporal. |
4 |
30 |
Voluntarily left Cavalry |
4 |
30 |
Failed to qualify for Pirate (Rogue). |
4 |
30 |
Became a Drifter (Wanderer). |
4 |
34 |
Alvin Gray do not know what happened to Alvin Gray. There is a gap in Alvin Gray's memory. |
5 |
34 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
5 |
35 |
Alvin Gray secretly provide religious rites for a dying leader or noble, although they do not share Alvin Gray's faith. Gain an Ally in the family and a Rival who disagrees with Alvin Gray's choice. |
5 |
38 |
Promoted to Believer (Mainstream Believer) rank 1 with the new title Initiate. |
6 |
38 |
Continued as Believer (Mainstream Believer). |
6 |
41 |
Gained a contact. |
7 |
42 |
Continued as Believer (Mainstream Believer). |
7 |
45 |
Alvin Gray retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
8 |
46 |
Aging Crisis. Owe 20,000 for medical bills. |
8 |
46 |
Retired at age 46. |
8 |
46 |
Voluntarily left Mainstream Believer |
8 |
46 |
Retired. |
8 |
47 |
Betrayal. Convert an Ally into a Rival or Enemy. |
9 |
51 |
Betrayal. Convert an Ally into a Rival or Enemy. |
10 |
54 |
Aging Crisis. Owe 60,000 for medical bills. |
10 |
57 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
62 |
A new romantic starts. Gain an Ally. |
12 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
64 |
Betrayal. Convert an Ally into a Rival or Enemy. |
13 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
68 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
73 |
A new romantic starts. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
78 |
Betrayal. Convert an Ally into a Rival or Enemy. |
16 |
78 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
81 |
A new romantic starts. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
83 |
Betrayal. Convert an Ally into a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 40,000 for medical bills. |