Term |
Age |
History |
---|
1 |
18 |
Became a Citizen (Worker). |
1 |
22 |
Advanced training in a specialist field. |
2 |
22 |
Voluntarily left Worker |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
25 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
27 |
Befriended by a senior agent. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
33 |
Rewarded for a successful mission. |
4 |
34 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
5 |
34 |
Continued as Agent (Law Enforcement). |
5 |
35 |
Go undercover to investigate an enemy. |
5 |
35 |
Hard times caused by a lack of interstellar trade costs Arch Mcarty Arch Mcarty's job. |
5 |
38 |
Promoted to Agent (Law Enforcement) rank 3 with the new title Detective. |
6 |
38 |
Continued as Agent (Law Enforcement). |
6 |
42 |
Established a network of contacts. Gain 3 contacts. |
6 |
42 |
Promoted to Agent (Law Enforcement) rank 4 with the new title Lieutenant. |
7 |
42 |
Aging Crisis. Owe 10,000 for medical bills. |
7 |
42 |
Retired at age 42. |
7 |
42 |
Voluntarily left Law Enforcement |
7 |
42 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
7 |
43 |
Arch Mcarty is sent to a new community or parish to preach The Word among the poor. |
8 |
46 |
Continued as Believer (Missionary/Humanitarian). |
8 |
47 |
A notable academic consults with Arch Mcarty about a publication or documentary he is working on. Gain a Contact in academia. |
9 |
50 |
Aging Crisis. Owe 50,000 for medical bills. |
9 |
50 |
Continued as Believer (Missionary/Humanitarian). |
9 |
51 |
Arch Mcarty retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
10 |
54 |
Voluntarily left Missionary/Humanitarian |
10 |
54 |
Retired. |
10 |
57 |
Gained a contact. |
11 |
58 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
59 |
Good fortune. |
12 |
62 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
64 |
A new romantic starts. Gain an Ally. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
67 |
A new romantic starts. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
71 |
Betrayal. Convert an Ally into a Rival or Enemy. |
15 |
74 |
Aging Crisis. Owe 30,000 for medical bills. |
15 |
75 |
Moved to a new world. |
16 |
78 |
Aging Crisis. Owe 50,000 for medical bills. |
16 |
80 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
17 |
82 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
85 |
Good fortune. |
18 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |