Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Surveyor). |
1 |
19 |
Arthur Rivera's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arthur Rivera fail to help. Gain an Enemy. |
1 |
19 |
Nearly killed. Fully recovered. Owe 45,000 for medical bills. |
2 |
22 |
Continued as Scout (Surveyor). |
2 |
24 |
Arthur Rivera have no idea what happened to Arthur Rivera – they found Arthur Rivera's ship drifting on the fringes of friendly space. |
3 |
24 |
Became a Merchant (Broker). |
3 |
26 |
A good deal ensures Arthur Rivera is living the high life for a few years. |
3 |
28 |
Promoted to Merchant (Broker) rank 1. |
4 |
28 |
Voluntarily left Broker |
4 |
28 |
Became a Rogue (Enforcer). |
4 |
30 |
Arrested and charged. |
4 |
30 |
Hired a lawyer to beat the charges. |
4 |
32 |
Promoted to Rogue (Enforcer) rank 1. |
5 |
32 |
Continued as Rogue (Enforcer). |
5 |
33 |
Betrayed by a friend. One of Arthur Rivera's Contacts or Allies betrays Arthur Rivera, ending Arthur Rivera's career. That Contact or Ally becomes a Rival or Enemy. |
6 |
33 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
6 |
37 |
Arthur Rivera faith is shaken. |
7 |
37 |
Continued as Believer (Missionary/Humanitarian). |
7 |
41 |
Arthur Rivera is involved in good works in the community, gaining the respect of a large segment of
society. Gain SOC +1 and an Ally. |
7 |
41 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
8 |
41 |
Continued as Believer (Missionary/Humanitarian). |
8 |
43 |
Arthur Rivera come into conflict with a splinter group Arthur Rivera's own religion which maintains Arthur Rivera's version is the wrong one. Gain 3 Rivals. |
9 |
43 |
Failed to qualify for Artist (Entertainer). |
9 |
43 |
Became a Drifter (Wanderer). |
9 |
47 |
Survived a risky adventure but gained nothing. |
10 |
47 |
Continued as Drifter (Wanderer). |
10 |
51 |
Arthur Rivera do not know what happened to Arthur Rivera. There is a gap in Arthur Rivera's memory. |
11 |
51 |
Failed to qualify for Free Trader (Merchant). |
11 |
51 |
Switched to Drifter (Scavenger). |
11 |
54 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
11 |
55 |
Promoted to Drifter (Scavenger) rank 1. |
12 |
55 |
Aging Crisis. Owe 40,000 for medical bills. |
12 |
55 |
Retired at age 55. |
12 |
55 |
Continued as Drifter (Scavenger). |
12 |
56 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
13 |
56 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
56 |
Switched to Believer (Holy Warrior) with the new title Hopeful. |
13 |
57 |
A notable academic consults with Arthur Rivera about a publication or documentary he is working on. Gain a Contact in academia. |
13 |
60 |
Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter. |
14 |
60 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
60 |
Continued as Believer (Holy Warrior). |
14 |
62 |
Arthur Rivera have been following false teachings! |
15 |
62 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
62 |
Retired. |
15 |
64 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
66 |
Aging Crisis. Owe 30,000 for medical bills. |
16 |
68 |
Accused of a crime. |
17 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
72 |
Gained a contact. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
76 |
Accused of a crime. |
19 |
78 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
81 |
A new romantic starts. Gain an Ally. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
83 |
Find Ancient Technology. |
21 |
86 |
Aging Crisis. Owe 60,000 for medical bills. |