Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Courier). |
1 |
20 |
Arthur Woolahan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arthur Woolahan fail to help. Gain an Enemy. |
1 |
20 |
Psychologically damaged by Arthur Woolahan's time in the scouts. |
2 |
22 |
Continued as Scout (Courier). |
2 |
25 |
Arthur Woolahan have no idea what happened to Arthur Woolahan – they found Arthur Woolahan's ship drifting on the fringes of friendly space. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Switched to Scout (Surveyor) with previous rank. |
3 |
29 |
Spend several years jumping from world to world in Arthur Woolahan's scout ship. |
4 |
30 |
Continued as Scout (Surveyor). |
4 |
32 |
When dealing with an alien race, Arthur Woolahan botch an opportunity to gather extra intelligence about them. |
4 |
32 |
Lost eye or limb. Fully recovered. Owe 5,000 for medical bills. |
4 |
34 |
Promoted to Scout (Surveyor) rank 1 with the new title Scout. |
5 |
34 |
Continued as Scout (Surveyor). |
5 |
38 |
Arthur Woolahan's scout ship is one of the first on the scene to rescue the survivors of a disaster but Arthur Woolahan fail to help. Gain an Enemy. |
5 |
38 |
Arthur Woolahan's ship is damaged, and Arthur Woolahan have to hitch-hike Arthur Woolahan's way back across the stars to the nearest scout base. |
5 |
38 |
Gain 2 Contacts. Gain 1 Enemies. |
5 |
38 |
Promoted to Scout (Surveyor) rank 2. |
6 |
38 |
Attempted to change assignments. |
6 |
38 |
Returned to Scout (Courier). |
6 |
42 |
When dealing with an alien race, Arthur Woolahan have an opportunity to gather extra intelligence about them. Gain an Ally in the Imperium |
7 |
42 |
Continued as Scout (Courier). |
7 |
44 |
Perform an exemplary service for the scouts. |
7 |
46 |
Forced to muster out. |
8 |
46 |
Became a Citizen (Colonist). |
8 |
49 |
Arthur Woolahan's business expands, Arthur Woolahan's corporation grows, or the colony thrives. |
8 |
50 |
Promoted to Citizen (Colonist) rank 1. |
9 |
50 |
Continued as Citizen (Colonist). |
9 |
54 |
Arthur Woolahan learn something Arthur Woolahan should not have – a corporate secret, a political scandal – which Arthur Woolahan can profit from illegally. |
9 |
54 |
Promoted to Citizen (Colonist) rank 2 with the new title Settler. |
10 |
54 |
Aging Crisis. Owe 30,000 for medical bills. |
10 |
54 |
Retired at age 54. |
10 |
54 |
Continued as Citizen (Colonist). |
10 |
56 |
Advanced training in a specialist field. |
10 |
58 |
Promoted to Citizen (Colonist) rank 3. |
11 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
58 |
Continued as Citizen (Colonist). |
11 |
60 |
Spent time maintaining and using heavy vehicles. |
11 |
62 |
Forced to muster out. |
12 |
62 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
62 |
Retired. |
12 |
64 |
Gained a contact. |
13 |
66 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
70 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
14 |
70 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
72 |
A new romantic starts. Gain an Ally. |
15 |
74 |
Aging Crisis. Owe 40,000 for medical bills. |
15 |
78 |
Birth or Death involving a family member or close friend. |
16 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
79 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
84 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |