Retired Petty Officer, 2nd class Benny Coghill  

Species Age Sex Str Dex End Int Edu SocUPP
Pirian 88 M 1 (-2) 1 (-2) 1 (-2) 2 (-2) 7 (0) 1 (-2)111271
Satisfied
 
Skills
Astrogation 1
Athletics 0
Carouse 0
Electronics (Comms) 1
Gun Combat (Energy) 2
Gunner 0
Leadership 1
Mechanic 2
Medic 0
Persuade 3
Pilot 0
Profession (Sports) 0
Recon 0
Steward 1
Vacc Suit 3
CareerAssignmentTitleRankTerms
Navy Line/Crew Petty Officer, 2nd class35
Drifter Scavenger 01
Merchant Free Trader 14
Drifter Wanderer 01
Believer Missionary/Humanitarian Junior Project Worker02
Retired 05
 
Name Type Affinity Enmity Power Influence Species
Hosea Norman Enemy 0 3 3 0 Pirian (M/50)
Treva Dickman Enemy 0 3 3 5 Pirian (F/18)
Hiram Gomez Enemy 0 3 2 3 Pirian (M/40)
Hiram Gomez gains in power and influence.
Taas Tape Contact 1 1 1 1 Bwap (F/41)
Yaeyil Haeyaha Contact 3 0 3 1 Ael Yael (M/61)
 
Term Age History
1 18 Failed to qualify for Marine Academy (Military Academy).
1 18 Submitted to the draft.
1 18 Became a Navy (Line/Crew) with the new title Crewman.
1 19 Special assignment or duty on board ship.
1 22 Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand.
2 22 Continued as Navy (Line/Crew).
2 25 Benny Coghill foil an attempted crime on board, such as mutiny, sabotage, smuggling or conspiracy. Gain an Enemy.
3 26 Continued as Navy (Line/Crew).
3 29 Vessel participates in a diplomatic mission.
3 30 Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class.
4 30 Continued as Navy (Line/Crew).
4 31 Advanced training in a specialist field.
4 34 Promoted to Navy (Line/Crew) rank 3 with the new title Petty Officer, 2nd class.
5 34 Continued as Navy (Line/Crew).
5 38 Special assignment or duty on board ship.
5 38 Forced to muster out.
6 38 Failed to qualify for Courier (Scout).
6 38 Became a Drifter (Scavenger).
6 40 Benny Coghill run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy.
7 40 Became a Merchant (Free Trader).
7 41 Embroiled in legal trouble.
7 44 Promoted to Merchant (Free Trader) rank 1.
8 44 Continued as Merchant (Free Trader).
8 46 A romantic relationship ends badly. Gain a Rival or Enemy.
9 48 Continued as Merchant (Free Trader).
9 49 Embroiled in legal trouble.
10 52 Continued as Merchant (Free Trader).
10 54 Benny Coghill's ship or starport is destroyed by criminals. Gain them as an Enemy.
10 56 Forced to muster out.
11 56 Failed to qualify for Corporate (Citizen).
11 56 Switched to Drifter (Wanderer).
11 57 Betrayed by a friend. One of Benny Coghill's Contacts or Allies betrays Benny Coghill, ending Benny Coghill's career. That Contact or Ally becomes a Rival or Enemy.
12 57 Aging Crisis. Owe 20,000 for medical bills.
12 57 Retired at age 57.
12 57 Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker.
12 59 Benny Coghill is caught in the periphery of a scandal.
12 59 Demoted to Believer (Missionary/Humanitarian) rank -1.
13 61 Aging Crisis. Owe 20,000 for medical bills.
13 61 Continued as Believer (Missionary/Humanitarian).
13 63 A notable academic consults with Benny Coghill about a publication or documentary he is working on. Gain a Contact in academia.
13 65 Promoted to Believer (Missionary/Humanitarian) rank 0.
14 65 Aging Crisis. Owe 50,000 for medical bills.
14 65 Voluntarily left Missionary/Humanitarian
14 65 Retired.
14 67 Moved to a new world.
15 69 Aging Crisis. Owe 10,000 for medical bills.
15 70 Scarred. Fully recovered. Owe 10,000 for medical bills.
16 73 Aging Crisis. Owe 30,000 for medical bills.
16 75 Gained a contact.
17 77 Aging Crisis. Owe 20,000 for medical bills.
17 81 Gained a contact.
18 81 Aging Crisis. Owe 30,000 for medical bills.
18 83 A romantic relationship ends badly. Gain a Rival or Enemy.
19 85 Aging Crisis. Owe 20,000 for medical bills.
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