Bernie Cunningham  

Species Age Sex Str Dex End Int Edu SocUPP
Tezcat 88 M 1 (-2) 1 (-2) 1 (-2) 1 (-2) 1 (-2) 4 (-1)111114
Energetic
 
Skills
Astrogation 0
Athletics (Endurance) 1
Broker 2
Deception 1
Diplomat 0
Drive 0
Electronics 0
Gambler 1
Gun Combat 0
Investigate 0
Mechanic 1
Medic 0
Melee (Unarmed) 3
Persuade 1
Profession (Sports/Golf) 1
Science (Space Sciences) 0
Stealth 1
Streetwise 3
Survival 3
Vacc Suit 1
CareerAssignmentTitleRankTerms
Scholar Physician 01
Drifter Scavenger 12
Prisoner Inmate 08
Prisoner Fixer 16
Prisoner Thug 01
 
Name Type Affinity Enmity Power Influence Species
Kathleen Holt Enemy 0 1 0 0 Tezcat (F/52)
Kathleen Holt is particularly unusual, such as an artificial intelligence or very alien being.
 
Term Age History
1 18 Became a Scholar (Physician).
1 22 An expedition or voyage goes wrong, leaving Bernie Cunningham stranded in the wilderness.
2 22 Failed to qualify for Courier (Scout).
2 22 Became a Drifter (Scavenger).
2 24 Lost eye or limb. Fully recovered. Owe 5,000 for medical bills.
3 24 Failed to qualify for Infantry (Army).
3 24 Continued as Drifter (Scavenger).
3 26 Attempted a risky adventure and was sent to prison.
3 28 Promoted to Drifter (Scavenger) rank 1.
4 28 Became a Prisoner (Inmate).
4 29 Joined a prison gang
5 32 Switched to Prisoner (Fixer) with previous rank.
5 36 A guard takes a dislike to Bernie Cunningham.
6 36 Returned to Prisoner (Inmate).
6 37 A guard takes a dislike to Bernie Cunningham.
7 40 Continued as Prisoner (Inmate).
7 43 Disgraced. Word of Bernie Cunningham's criminal past reaches Bernie Cunningham's homeworld.
8 44 Returned to Prisoner (Fixer).
8 47 Persecuted by a prison gang.
9 48 Continued as Prisoner (Fixer).
9 49 Persecuted by a prison gang.
10 52 Aging Crisis. Owe 40,000 for medical bills.
10 52 Retired at age 52.
10 52 Returned to Prisoner (Inmate).
10 53 Severely injured. Fully recovered. Owe 25,000 for medical bills.
11 56 Aging Crisis. Owe 50,000 for medical bills.
11 56 Returned to Prisoner (Fixer).
11 57 Beaten by a prison gang.
11 57 Nearly killed. Fully recovered. Owe 50,000 for medical bills.
12 60 Aging Crisis. Owe 60,000 for medical bills.
12 60 Returned to Prisoner (Inmate).
12 61 Defeated a prison gang. Gain an Enemy.
13 64 Aging Crisis. Owe 60,000 for medical bills.
13 64 Continued as Prisoner (Inmate).
13 66 Hire a new lawyer.
14 68 Aging Crisis. Owe 20,000 for medical bills.
14 68 Continued as Prisoner (Inmate).
14 69 Lightly injured, no permanent damage. Fully recovered.
15 72 Aging Crisis. Owe 10,000 for medical bills.
15 72 Switched to Prisoner (Thug) with previous rank.
15 73 Persecuted by a prison gang.
16 76 Aging Crisis. Owe 50,000 for medical bills.
16 76 Returned to Prisoner (Fixer).
16 79 Persecuted by a prison gang.
17 80 Aging Crisis. Owe 20,000 for medical bills.
17 80 Returned to Prisoner (Inmate).
17 84 Nearly killed. Fully recovered. Owe 35,000 for medical bills.
18 84 Aging Crisis. Owe 60,000 for medical bills.
18 84 Returned to Prisoner (Fixer).
18 85 Vocational Training.
18 88 Promoted to Prisoner (Fixer) rank 1.
19 88 Aging Crisis. Owe 60,000 for medical bills.
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