Retired Force Commander Berry Clubb  

Species Age Sex Str Dex End Int Edu SocUPP
Urunishani 88 M 1 (-2) 1 (-2) 1 (-2) 9 (1) 10 (1) 7 (0)1119A7
Conspiracy Theorist, Random
 
Skills
Admin 2
Advocate 1
Animals 0
Art (Creative) 0
Athletics 0
Broker 1
Carouse 1
Diplomat 1
Drive (Walker) 1
Electronics (Computers) 2
Electronics (Sensors) 1
Gun Combat (Slug) 1
Leadership 1
Mechanic 2
Melee (Grapple) 1
Persuade 1
Profession (Worker/Religion) 2
Science (Life Sciences) 0
Steward 0
Streetwise 0
Tactics (Military) 1
Vacc Suit 1
CareerAssignmentTitleRankTerms
Merchant Merchant Marine 3rd Officer37
Believer Holy Warrior Force Commander34
Retired 06
 
Name Type Affinity Enmity Power Influence Species
Abel Willoby Rival 0 0 6 1 Darmine (M/63)
Abel Willoby gains in power and influence.
Olivia Armstrong Rival 1 1 1 3 Urunishani (F/18)
Olivia Armstrong is a member of an organisation which holds a generally opposite view of the Traveller.
Eldora Kelley Rival 2 2 5 0 Urunishani (F/29)
Nevaeh Weddall Contact 1 1 0 6 Dolphin, Imperium (F/57)
Phillip Bramer Rival 0 2 3 2 Urunishani (M/31)
India Tow Rival 2 2 3 3 Hanen (F/27)
Betty Simmons Rival 1 0 4 4 Humaniti (F/65)
Eura Alexander Contact 1 1 3 4 Urunishani (F/37)
Eura Alexander is particularly unusual, such as an artificial intelligence or very alien being.
Elmer Henderson Ally 2 0 2 0 Urunishani (M/38)
Elmer Henderson's influence is diminished.
Macie Holland Ally 2 0 1 3 Urunishani (F/28)
Macie Holland loses some of their power base.
Zelda Anderson Ally 6 0 1 0 Urunishani (F/50)
A Ahauhaol Contact 4 0 4 4 Aslan (M/34)
Relationship altered.
 
Term Age History
1 18 Failed to qualify for Corporate Agent (Agent).
1 18 Submitted to the draft.
1 18 Became a Merchant (Merchant Marine) with the new title Crewman.
1 21 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 22 Continued as Merchant (Merchant Marine).
2 26 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
2 26 Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman.
3 26 Continued as Merchant (Merchant Marine).
3 30 Betrayal. Convert an Ally into a Rival or Contact into an Enemy.
4 30 Continued as Merchant (Merchant Marine).
4 32 Make an unexpected connection outside Berry Clubb's normal circles. Gain a Contact.
4 34 Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer.
5 34 Continued as Merchant (Merchant Marine).
5 36 Birth or Death involving a family member or close friend.
6 38 Continued as Merchant (Merchant Marine).
6 42 Risk Berry Clubb's fortune on a possibility lucrative deal and win.
6 42 Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer.
7 42 Aging Crisis. Owe 60,000 for medical bills.
7 42 Retired at age 42.
7 42 Continued as Merchant (Merchant Marine).
7 43 A good deal ensures Berry Clubb is living the high life for a few years.
7 46 Forced to muster out.
8 46 Became a Believer (Holy Warrior) with the new title Hopeful.
8 48 A notable academic consults with Berry Clubb about a publication or documentary he is working on. Gain a Contact in academia.
8 50 Promoted to Believer (Holy Warrior) rank 1 with the new title Fighter.
9 50 Aging Crisis. Owe 10,000 for medical bills.
9 50 Continued as Believer (Holy Warrior).
9 53 Berry Clubb is chosen to represent Berry Clubb's faith in a vid show or other highly public forum.
9 54 Promoted to Believer (Holy Warrior) rank 2 with the new title Combat Leader.
10 54 Aging Crisis. Owe 10,000 for medical bills.
10 54 Continued as Believer (Holy Warrior).
10 55 Berry Clubb is sent to a new community or parish to preach The Word among the poor.
10 58 Promoted to Believer (Holy Warrior) rank 3 with the new title Force Commander.
11 58 Aging Crisis. Owe 40,000 for medical bills.
11 58 Continued as Believer (Holy Warrior).
11 61 Berry Clubb come into conflict with a splinter group Berry Clubb's own religion which maintains Berry Clubb's version is the wrong one. Gain 1 Rivals.
12 61 Aging Crisis. Owe 60,000 for medical bills.
12 61 Retired.
12 63 Gained a contact.
13 65 Aging Crisis. Owe 40,000 for medical bills.
13 67 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
14 69 Aging Crisis. Owe 10,000 for medical bills.
14 71 Birth or Death involving a family member or close friend.
15 73 Aging Crisis. Owe 10,000 for medical bills.
15 77 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
16 77 Aging Crisis. Owe 20,000 for medical bills.
16 81 A romantic relationship deepens, possibly leading to marriage. Gain an Ally.
17 81 Aging Crisis. Owe 60,000 for medical bills.
17 85 Gained a contact.
18 85 Aging Crisis. Owe 50,000 for medical bills.
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