Term |
Age |
History |
---|
1 |
18 |
Entered University. |
1 |
20 |
A new romantic starts. Gain an Ally. |
1 |
22 |
Graduated. |
2 |
22 |
Failed to qualify for Infantry (Army). |
2 |
22 |
Submitted to the draft. |
2 |
22 |
Became a Agent (Law Enforcement) with the new title Rookie. |
2 |
26 |
Uncover a major conspiracy against Bertie Kinghead's employers. |
2 |
26 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
3 |
26 |
Continued as Agent (Law Enforcement). |
3 |
29 |
Given specialist training in vehicles. |
3 |
30 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
4 |
30 |
Continued as Agent (Law Enforcement). |
4 |
34 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
34 |
Became a Scout (Explorer). |
5 |
38 |
Bertie Kinghead inadvertently cause a conflict between the Imperium and a minor world or race. Gain a Rival. |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Became a Drifter (Barbarian). |
6 |
41 |
Suffer from a life-threatening illness. |
7 |
41 |
Failed to qualify for Merchant Marine (Merchant). |
7 |
41 |
Switched to Drifter (Wanderer). |
7 |
44 |
Bertie Kinghead run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
8 |
44 |
Became a Citizen (Colonist). |
8 |
46 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
9 |
46 |
Returned to Drifter (Barbarian). |
9 |
47 |
Betrayed by a friend. One of Bertie Kinghead's Contacts or Allies betrays Bertie Kinghead, ending Bertie Kinghead's career. That Contact or Ally becomes a Rival or Enemy. |
10 |
47 |
Switched to Citizen (Corporate). |
10 |
48 |
Advanced training in a specialist field. |
11 |
51 |
Aging Crisis. Owe 60,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Continued as Citizen (Corporate). |
11 |
54 |
Bertie Kinghead rise to a position of power in Bertie Kinghead's colony or corporation. |
11 |
55 |
Promoted to Citizen (Corporate) rank 1. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
55 |
Continued as Citizen (Corporate). |
12 |
58 |
Bertie Kinghead is rewarded for Bertie Kinghead's diligence or cunning. |
12 |
59 |
Promoted to Citizen (Corporate) rank 2 with the new title Manager. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Continued as Citizen (Corporate). |
13 |
62 |
Bertie Kinghead befriend a superior in the corporation or the colony. |
13 |
63 |
Promoted to Citizen (Corporate) rank 3. |
14 |
63 |
Aging Crisis. Owe 60,000 for medical bills. |
14 |
63 |
Continued as Citizen (Corporate). |
14 |
65 |
Bertie Kinghead's business expands, Bertie Kinghead's corporation grows, or the colony thrives. |
14 |
67 |
Promoted to Citizen (Corporate) rank 4 with the new title Senior Manager. |
15 |
67 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
67 |
Voluntarily left Corporate |
15 |
67 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
15 |
70 |
Bertie Kinghead faith is shaken. |
16 |
71 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
71 |
Continued as Believer (Missionary/Humanitarian). |
16 |
74 |
Bertie Kinghead have been following false teachings! |
17 |
74 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
74 |
Retired. |
17 |
75 |
Good fortune. |
18 |
78 |
Aging Crisis. Owe 10,000 for medical bills. |
18 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
82 |
Aging Crisis. Owe 30,000 for medical bills. |
19 |
83 |
A new romantic starts. Gain an Ally. |
20 |
86 |
Aging Crisis. Owe 20,000 for medical bills. |