Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Billie Macks run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
2 |
21 |
Failed to qualify for Physician (Scholar). |
2 |
21 |
Switched to Drifter (Scavenger). |
2 |
24 |
Drafted into Army Support |
2 |
25 |
Promoted to Drifter (Scavenger) rank 1. |
3 |
25 |
Became a Army (Army Support) with the new title Private. |
3 |
26 |
Assigned to an urbanised planet torn by war. |
3 |
29 |
Forced to continue current assignment |
3 |
29 |
Promoted to Army (Army Support) rank 1 with the new title Lance Corporal. |
4 |
29 |
Continued as Army (Army Support). |
4 |
33 |
Assigned to a peacekeeping role. |
5 |
33 |
Continued as Army (Army Support). |
5 |
37 |
Advanced training in a specialist field |
5 |
37 |
Promoted to Army (Army Support) rank 2 with the new title Corporal. |
6 |
37 |
Continued as Army (Army Support). |
6 |
38 |
Unit is slaughtered in a disastrous battle, for which Billie Macks blame Billie Macks's commander. Gain commander as Enemy. |
7 |
38 |
Failed to qualify for Worker (Citizen). |
7 |
38 |
Returned to Drifter (Scavenger). |
7 |
42 |
Offered job by a patron. Now owe him a favor. |
7 |
42 |
Promoted to Drifter (Scavenger) rank 2. |
8 |
42 |
Became a Entertainer (Journalist). |
8 |
46 |
Billie Macks is betrayed by a peer. One Ally or Contact becomes a Rival or Enemy |
9 |
46 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
9 |
50 |
A notable academic consults with Billie Macks about a publication or documentary he is working on. Gain a Contact in academia. |
10 |
50 |
Continued as Believer (Holy Warrior). |
10 |
51 |
Billie Macks aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
51 |
Aging Crisis. Owe 30,000 for medical bills. |
11 |
51 |
Retired at age 51. |
11 |
51 |
Retired. |
11 |
54 |
Moved to a new world. |
12 |
55 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
57 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
13 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
60 |
A new romantic starts. Gain an Ally. |
14 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
66 |
A new romantic starts. Gain an Ally. |
15 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
15 |
68 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
16 |
71 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
73 |
Gained a contact. |
17 |
75 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
78 |
Good fortune. |
18 |
79 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
81 |
Moved to a new world. |
19 |
83 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
Good fortune. |
20 |
87 |
Aging Crisis. Owe 10,000 for medical bills. |