Term |
Age |
History |
---|
1 |
18 |
Entered Merchant Academy with the Business curriculum. |
1 |
20 |
Widely recognized. |
1 |
22 |
Graduated. |
2 |
22 |
Became a Merchant (Broker). |
2 |
22 |
Promoted to Merchant (Broker) rank 1. |
2 |
24 |
Cameron Matson's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
24 |
Became a Drifter (Wanderer). |
3 |
26 |
Cameron Matson run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
4 |
26 |
Failed to qualify for Marine Support (Marine). |
4 |
26 |
Switched to Drifter (Scavenger). |
4 |
30 |
Good fortune |
5 |
30 |
Continued as Drifter (Scavenger). |
5 |
34 |
Promoted to Drifter (Scavenger) rank 1. |
6 |
34 |
Continued as Drifter (Scavenger). |
6 |
36 |
Drafted into Flight |
6 |
38 |
Promoted to Drifter (Scavenger) rank 2. |
7 |
38 |
Became a Navy (Flight) with the new title Crewman. |
7 |
42 |
Advanced training in a specialist field. |
8 |
42 |
Continued as Navy (Flight). |
8 |
44 |
Cameron Matson is blamed for an accident that causes the death of several crew members. Cameron Matson's guilt drives Cameron Matson to excel. |
9 |
44 |
Failed to qualify for Merchant Marine (Merchant). |
9 |
44 |
Submitted to the draft. |
9 |
44 |
Became a Marine (Ground Assault) with the new title Marine. |
9 |
48 |
Commanding officer takes an interest in Cameron Matson's career. |
9 |
48 |
Commissioned in Marine (Ground Assault) with the new title Lieutenant. |
9 |
48 |
Promoted to Marine (Ground Assault) officer rank 2 with the new title Captain. |
10 |
48 |
Continued as Marine (Ground Assault). |
10 |
50 |
Cameron Matson is tormented by or quarrel with an officer or fellow soldier. Gain that officer as a Rival. |
11 |
50 |
Became a Noble (Diplomat) with the new title Intern. |
11 |
52 |
Severely injured. Owe 5,000 for medical bills. |
12 |
52 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
52 |
Retired at age 52. |
12 |
52 |
Retired. |
12 |
55 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
56 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
59 |
Moved to a new world. |
14 |
60 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
61 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
15 |
64 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
67 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
71 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
72 |
Aging Crisis. Owe 40,000 for medical bills. |
17 |
75 |
Good fortune. |
18 |
76 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
79 |
A new romantic starts. Gain an Ally. |
19 |
80 |
Aging Crisis. Owe 40,000 for medical bills. |
19 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
20 |
84 |
Aging Crisis. Owe 20,000 for medical bills. |
20 |
86 |
A new romantic starts. Gain an Ally. |
21 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |