Term |
Age |
History |
---|
1 |
18 |
Became a Agent (Intelligence). |
1 |
20 |
Accepted a deal with criminal or other figure under investigation. |
2 |
20 |
Became a Scholar (Scientist). |
2 |
24 |
Gained a contact. |
3 |
24 |
Continued as Scholar (Scientist). |
3 |
25 |
Entangled in a bureaucratic or legal morass that distracts Carl Carter from Carl Carter's work. |
4 |
28 |
Continued as Scholar (Scientist). |
4 |
30 |
Make a breakthrough in Carl Carter's field. |
4 |
32 |
Promoted to Scholar (Scientist) rank 1. |
5 |
32 |
Continued as Scholar (Scientist). |
5 |
33 |
Work for an eccentric but brilliant mentor, who becomes an Ally. |
5 |
36 |
Forced to muster out. |
6 |
36 |
Became a Drifter (Barbarian). |
6 |
40 |
Promoted to Drifter (Barbarian) rank 1. |
7 |
40 |
Continued as Drifter (Barbarian). |
7 |
44 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
7 |
44 |
Promoted to Drifter (Barbarian) rank 2 with the new title Warrior. |
8 |
44 |
Continued as Drifter (Barbarian). |
8 |
48 |
Find valuable salvage. |
8 |
48 |
Promoted to Drifter (Barbarian) rank 3. |
9 |
48 |
Continued as Drifter (Barbarian). |
9 |
51 |
Carl Carter run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
10 |
51 |
Failed to qualify for Performer (Entertainer). |
10 |
51 |
Submitted to the draft. |
10 |
51 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
10 |
55 |
Make an unexpected connection outside Carl Carter's normal circles. Gain a Contact. |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Aging Crisis. Owe 20,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
59 |
Befriend a useful ally in one sphere. Gain an Ally. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
59 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
63 |
A sudden war destroys Carl Carter's trade routes and contacts, forcing Carl Carter to flee that region of space. |
12 |
63 |
Gain rebels as Enemy |
13 |
63 |
Aging Crisis. Owe 20,000 for medical bills. |
13 |
63 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
13 |
65 |
Carl Carter aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
14 |
65 |
Aging Crisis. Owe 20,000 for medical bills. |
14 |
65 |
Retired. |
14 |
67 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
15 |
69 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
71 |
Good fortune. |
16 |
73 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
76 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
77 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Good fortune. |
18 |
81 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
83 |
Gained a contact. |
19 |
85 |
Aging Crisis. Owe 20,000 for medical bills. |