Term |
Age |
History |
---|
1 |
18 |
Became a Drifter (Wanderer). |
1 |
21 |
Attacked by enemies that Carleton Norman easily defeat. |
1 |
21 |
Gain Enemy if Carleton Norman don't already have one. |
1 |
22 |
Promoted to Drifter (Wanderer) rank 1. |
2 |
22 |
Continued as Drifter (Wanderer). |
2 |
25 |
Find valuable salvage. |
3 |
26 |
Continued as Drifter (Wanderer). |
3 |
27 |
Attacked by enemies that Carleton Norman easily defeat. |
3 |
27 |
Gain Enemy if Carleton Norman don't already have one. |
4 |
30 |
Continued as Drifter (Wanderer). |
4 |
32 |
Carleton Norman do not know what happened to Carleton Norman. There is a gap in Carleton Norman's memory. |
5 |
32 |
Became a Navy (Line/Crew) with the new title Crewman. |
5 |
36 |
Vessel participates in a diplomatic mission. |
5 |
36 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
6 |
36 |
Continued as Navy (Line/Crew). |
6 |
40 |
Carleton Norman join a gambling circle on board. |
6 |
40 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
7 |
40 |
Continued as Navy (Line/Crew). |
7 |
41 |
Display heroism in battle, saving the whole ship. |
7 |
44 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
7 |
44 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
8 |
44 |
Continued as Navy (Line/Crew). |
8 |
48 |
Severely injured. |
9 |
48 |
Became a Agent (Corporate Agent). |
9 |
51 |
Go undercover to investigate an enemy. |
9 |
52 |
Birth or Death involving a family member or close friend. |
9 |
52 |
Promoted to Agent (Corporate Agent) rank 1 with the new title Agent. |
10 |
52 |
Continued as Agent (Corporate Agent). |
10 |
54 |
Rewarded for a successful mission. |
10 |
56 |
Promoted to Agent (Corporate Agent) rank 2 with the new title Field Agent. |
11 |
56 |
Continued as Agent (Corporate Agent). |
11 |
57 |
Go undercover to investigate an enemy. |
11 |
57 |
Injured. Fully recovered. Owe 2,500 for medical bills. |
11 |
60 |
Forced to continue current assignment. |
11 |
60 |
Promoted to Agent (Corporate Agent) rank 3. |
12 |
60 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Continued as Agent (Corporate Agent). |
12 |
63 |
Given specialist training in vehicles. |
12 |
64 |
Forced to muster out. |
13 |
64 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
64 |
Retired. |
13 |
66 |
Moved to a new world. |
14 |
68 |
Aging Crisis. Owe 30,000 for medical bills. |
14 |
71 |
Moved to a new world. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
75 |
A new romantic starts. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
78 |
Good fortune. |
17 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
17 |
82 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |