Term |
Age |
History |
---|
1 |
18 |
Became a Navy (Engineer/Gunner) with the new title Crewman. |
1 |
20 |
A new romantic starts. Gain an Ally. |
2 |
22 |
Attempted to change assignments. |
2 |
22 |
Switched to Navy (Line/Crew) with previous rank. |
2 |
25 |
Display heroism in battle, saving the whole ship. |
2 |
26 |
Commissioned in Navy (Line/Crew) with the new title Ensign. |
2 |
26 |
Promoted to Navy (Line/Crew) officer rank 2 with the new title Sublieutenant. |
3 |
26 |
Attempted to change assignments. |
3 |
26 |
Returned to Navy (Engineer/Gunner). |
3 |
28 |
Victim of a crime |
3 |
30 |
Forced to muster out. |
4 |
30 |
Became a Entertainer (Performer). |
4 |
32 |
Refused to criticise a questionable political leader on Chester Matthews's homeworld. |
5 |
34 |
Continued as Entertainer (Performer). |
5 |
38 |
Criticised a questionable political leader on Chester Matthews's homeworld, causing his downfall. Gain an Enemy |
5 |
38 |
Expose or are involved in a scandal of some sort. |
6 |
38 |
Continued as Entertainer (Performer). |
6 |
39 |
Invited to take part in a controversial event or exhibition that injures Chester Matthews's social standing. |
6 |
42 |
Promoted to Entertainer (Performer) rank 1. |
7 |
42 |
Continued as Entertainer (Performer). |
7 |
43 |
Lost eye or limb. Fully recovered. Owe 2,500 for medical bills. |
8 |
43 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
8 |
44 |
Refuse to smuggle illegal items onto a planet. Gain an Enemy. |
9 |
47 |
Continued as Merchant (Merchant Marine). |
9 |
49 |
Make an unexpected connection outside Chester Matthews's normal circles. Gain a Contact. |
10 |
51 |
Continued as Merchant (Merchant Marine). |
10 |
55 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
11 |
55 |
Aging Crisis. Owe 50,000 for medical bills. |
11 |
55 |
Retired at age 55. |
11 |
55 |
Continued as Merchant (Merchant Marine). |
11 |
57 |
A good deal ensures Chester Matthews is living the high life for a few years. |
11 |
59 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
12 |
59 |
Aging Crisis. Owe 20,000 for medical bills. |
12 |
59 |
Continued as Merchant (Merchant Marine). |
12 |
60 |
Given advanced training in a specialist field |
12 |
63 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
13 |
63 |
Aging Crisis. Owe 10,000 for medical bills. |
13 |
63 |
Continued as Merchant (Merchant Marine). |
13 |
65 |
Befriend a useful ally in one sphere. Gain an Ally. |
13 |
67 |
Promoted to Merchant (Merchant Marine) rank 4 with the new title 2nd Officer. |
14 |
67 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
67 |
Continued as Merchant (Merchant Marine). |
14 |
68 |
Bankrupted by a rival. Gain the other trader as a Rival. |
15 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
68 |
Became a Believer (Mainstream Believer) with the new title Lay Person. |
15 |
69 |
Chester Matthews retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
16 |
72 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
72 |
Voluntarily left Mainstream Believer |
16 |
72 |
Retired. |
16 |
76 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
80 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
18 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
18 |
81 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
84 |
Aging Crisis. Owe 50,000 for medical bills. |
19 |
85 |
Good fortune. |
20 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |