Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
Perform an exemplary service for the scouts. |
2 |
22 |
Voluntarily left Explorer |
2 |
22 |
Became a Drifter (Scavenger). |
2 |
26 |
Clyde McDadden run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
3 |
26 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
3 |
29 |
Clyde McDadden have been following false teachings! |
4 |
29 |
Failed to qualify for Enforcer (Rogue). |
4 |
29 |
Submitted to the draft. |
4 |
29 |
Switched to Scout (Surveyor) with previous rank. |
4 |
31 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
31 |
Returned to Drifter (Scavenger). |
5 |
32 |
Scarred. Fully recovered. Owe 5,000 for medical bills. |
6 |
32 |
Failed to qualify for Performer (Entertainer). |
6 |
32 |
Continued as Drifter (Scavenger). |
6 |
34 |
Betrayed by a friend. One of Clyde McDadden's Contacts or Allies betrays Clyde McDadden, ending Clyde McDadden's career. That Contact or Ally becomes a Rival or Enemy. |
7 |
34 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
7 |
36 |
Clyde McDadden secretly provide religious rites for a dying leader or noble, although they do not share Clyde McDadden's faith. Gain an Ally in the family and a Rival who disagrees with Clyde McDadden's choice. |
8 |
38 |
Continued as Believer (Mainstream Believer). |
8 |
40 |
Clyde McDadden retreat from the mundane world for a time in the hope of a revelation, although this affects
your work and relationships. |
9 |
42 |
Continued as Believer (Mainstream Believer). |
9 |
45 |
Clyde McDadden come into conflict with a splinter group Clyde McDadden's own religion which maintains Clyde McDadden's version is the wrong one. Gain 3 Rivals. |
10 |
45 |
Switched to Drifter (Barbarian). |
10 |
49 |
Suffer from a life-threatening illness. |
11 |
49 |
Returned to Believer (Holy Warrior). |
11 |
50 |
Clyde McDadden have been following false teachings! |
12 |
50 |
Aging Crisis. Owe 30,000 for medical bills. |
12 |
50 |
Retired at age 50. |
12 |
50 |
Retired. |
12 |
54 |
Good fortune. |
13 |
54 |
Aging Crisis. Owe 50,000 for medical bills. |
13 |
55 |
Find an Alien Artifact. |
14 |
58 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
62 |
Gained a contact. |
15 |
62 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
66 |
Gained a contact. |
16 |
66 |
Aging Crisis. Owe 20,000 for medical bills. |
16 |
69 |
Betrayal. Convert an Ally into a Rival or Enemy. |
17 |
70 |
Aging Crisis. Owe 10,000 for medical bills. |
17 |
71 |
Birth or Death involving a family member or close friend. |
18 |
74 |
Aging Crisis. Owe 20,000 for medical bills. |
18 |
78 |
Moved to a new world. |
19 |
78 |
Aging Crisis. Owe 20,000 for medical bills. |
19 |
80 |
Betrayal. Convert an Ally into a Rival or Enemy. |
20 |
82 |
Aging Crisis. Owe 50,000 for medical bills. |
20 |
85 |
Birth or Death involving a family member or close friend. |
21 |
86 |
Aging Crisis. Owe 10,000 for medical bills. |