Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Free Trader). |
1 |
19 |
Make an unexpected connection outside Corbett Weaver's normal circles. Gain a Contact. |
2 |
22 |
Continued as Merchant (Free Trader). |
2 |
23 |
Corbett Weaver's ship or starport is destroyed by criminals. Gain them as an Enemy. |
3 |
23 |
Became a Scholar (Field Researcher). |
3 |
25 |
Assigned to work on a secret project for a patron or organisation. |
3 |
27 |
Promoted to Scholar (Field Researcher) rank 1. |
4 |
27 |
Continued as Scholar (Field Researcher). |
4 |
30 |
A disaster leaves several injured, and others blame Corbett Weaver, forcing Corbett Weaver to leave Corbett Weaver's career. Gain a Rival. |
4 |
30 |
Lightly injured, no permanent damage. Fully recovered. |
5 |
30 |
Failed to qualify for Thief (Rogue). |
5 |
30 |
Submitted to the draft. |
5 |
30 |
Became a Agent (Law Enforcement) with the new title Rookie. |
5 |
33 |
Rewarded for a successful mission. |
5 |
34 |
Promoted to Agent (Law Enforcement) rank 1 with the new title Corporal. |
6 |
34 |
Continued as Agent (Law Enforcement). |
6 |
38 |
Gained a contact. |
6 |
38 |
Promoted to Agent (Law Enforcement) rank 2 with the new title Sergeant. |
7 |
38 |
Continued as Agent (Law Enforcement). |
7 |
40 |
Life ruined by a criminal gang. Gain the gang as an Enemy |
8 |
40 |
Became a Citizen (Worker). |
8 |
42 |
Gained a contact. |
8 |
44 |
Promoted to Citizen (Worker) rank 1. |
9 |
44 |
Continued as Citizen (Worker). |
9 |
45 |
Advanced training in a specialist field. |
9 |
48 |
Forced to muster out. |
10 |
48 |
Became a Believer (Holy Warrior) with the new title Hopeful. |
10 |
52 |
Corbett Weaver aid a follower back to the True Path but this angers a friend or relative. Gain an Enemy. |
11 |
52 |
Became a Drifter (Wanderer). |
11 |
55 |
Attacked by enemies and injured. |
11 |
55 |
Injured. |
11 |
55 |
Gain Enemy if Corbett Weaver don't already have one. |
12 |
56 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
56 |
Retired at age 56. |
12 |
56 |
Continued as Drifter (Wanderer). |
12 |
60 |
Corbett Weaver run afoul of a criminal gang, corrupt bureaucrat or other foe. Gain an Enemy. |
13 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
13 |
60 |
Switched to Believer (Mainstream Believer) with the new title Lay Person. |
13 |
63 |
Corbett Weaver faith is shaken. |
14 |
64 |
Aging Crisis. Owe 50,000 for medical bills. |
14 |
64 |
Continued as Believer (Mainstream Believer). |
14 |
67 |
Gained a contact. |
15 |
68 |
Aging Crisis. Owe 60,000 for medical bills. |
15 |
68 |
Continued as Believer (Mainstream Believer). |
15 |
72 |
Corbett Weaver is sent to a new community or parish to preach The Word among the poor. |
16 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
16 |
72 |
Voluntarily left Mainstream Believer |
16 |
72 |
Retired. |
16 |
74 |
A new romantic starts. Gain an Ally. |
17 |
76 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
77 |
A new romantic starts. Gain an Ally. |
18 |
80 |
Aging Crisis. Owe 50,000 for medical bills. |
18 |
82 |
Victim of a crime. |
19 |
84 |
Aging Crisis. Owe 60,000 for medical bills. |
19 |
86 |
A new romantic starts. Gain an Ally. |
20 |
88 |
Aging Crisis. Owe 20,000 for medical bills. |