Term |
Age |
History |
---|
1 |
18 |
Became a Merchant (Merchant Marine) with the new title Crewman. |
1 |
20 |
Imperial trade restrictions force Danny Grant out of business. |
1 |
22 |
Promoted to Merchant (Merchant Marine) rank 1 with the new title Senior Crewman. |
2 |
22 |
Continued as Merchant (Merchant Marine). |
2 |
23 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
3 |
26 |
Continued as Merchant (Merchant Marine). |
3 |
29 |
Danny Grant's business or ship thrives. |
3 |
30 |
Promoted to Merchant (Merchant Marine) rank 2 with the new title 4th Officer. |
4 |
30 |
Continued as Merchant (Merchant Marine). |
4 |
32 |
Given advanced training in a specialist field |
4 |
34 |
Promoted to Merchant (Merchant Marine) rank 3 with the new title 3rd Officer. |
5 |
34 |
Voluntarily left Merchant Marine |
5 |
34 |
Failed to qualify for Artist (Entertainer). |
5 |
34 |
Submitted to the draft. |
5 |
34 |
Continued as Merchant (Merchant Marine). |
5 |
36 |
A new romantic starts. Gain an Ally. |
5 |
38 |
Forced to muster out. |
6 |
38 |
Failed to qualify for Intelligence (Agent). |
6 |
38 |
Became a Drifter (Wanderer). |
7 |
42 |
Continued as Drifter (Wanderer). |
7 |
46 |
Betrayed by a friend. One of Danny Grant's Contacts or Allies betrays Danny Grant, ending Danny Grant's career. That Contact or Ally becomes a Rival or Enemy. |
8 |
46 |
Failed to qualify for Explorer (Scout). |
8 |
46 |
Switched to Drifter (Scavenger). |
8 |
48 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
9 |
48 |
Became a Scholar (Field Researcher). |
9 |
52 |
A disaster leaves several injured, and others blame Danny Grant, forcing Danny Grant to leave Danny Grant's career. Gain a Rival. |
9 |
52 |
Lightly injured, no permanent damage. Fully recovered. |
10 |
52 |
Aging Crisis. Owe 50,000 for medical bills. |
10 |
52 |
Retired at age 52. |
10 |
52 |
Became a Believer (Missionary/Humanitarian) with the new title Junior Project Worker. |
10 |
53 |
Danny Grant refused an offer of inducements to betray Danny Grant's faith. Gain 5 enemies. |
10 |
56 |
Promoted to Believer (Missionary/Humanitarian) rank 1 with the new title Project Worker. |
11 |
56 |
Aging Crisis. Owe 40,000 for medical bills. |
11 |
56 |
Continued as Believer (Missionary/Humanitarian). |
11 |
58 |
Gained a contact. |
12 |
60 |
Aging Crisis. Owe 60,000 for medical bills. |
12 |
60 |
Continued as Believer (Missionary/Humanitarian). |
12 |
62 |
Birth or Death involving a family member or close friend. |
12 |
64 |
Promoted to Believer (Missionary/Humanitarian) rank 2 with the new title Team Leader. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
64 |
Continued as Believer (Missionary/Humanitarian). |
13 |
67 |
Someone more charismatic but less devout than Danny Grant has become Danny Grant's superior. |
13 |
68 |
Forced to muster out. |
14 |
68 |
Aging Crisis. Owe 40,000 for medical bills. |
14 |
68 |
Retired. |
14 |
72 |
Gained a contact. |
15 |
72 |
Aging Crisis. Owe 10,000 for medical bills. |
15 |
75 |
A romantic relationship deepens, possibly leading to marriage. Gain an Ally. |
16 |
76 |
Aging Crisis. Owe 60,000 for medical bills. |
16 |
78 |
Gained a contact. |
17 |
80 |
Aging Crisis. Owe 60,000 for medical bills. |
17 |
81 |
Gained a contact. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
85 |
Betrayal. Convert an Ally into a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 50,000 for medical bills. |