Term |
Age |
History |
---|
1 |
18 |
Became a Scout (Explorer). |
1 |
19 |
When dealing with an alien race, Dayton McIntire botch an opportunity to gather extra intelligence about them. |
1 |
19 |
Severely injured. Fully recovered. Owe 10,000 for medical bills. |
1 |
22 |
Promoted to Scout (Explorer) rank 1 with the new title Scout. |
2 |
22 |
Continued as Scout (Explorer). |
2 |
24 |
Dayton McIntire's ship is damaged, and Dayton McIntire have to hitch-hike Dayton McIntire's way back across the stars to the nearest scout base. |
2 |
24 |
Gain 2 Contacts. Gain 1 Enemies. |
2 |
26 |
Promoted to Scout (Explorer) rank 2. |
3 |
26 |
Voluntarily left Explorer |
3 |
26 |
Became a Scholar (Physician). |
3 |
28 |
Entangled in a bureaucratic or legal morass that distracts Dayton McIntire from Dayton McIntire's work. |
3 |
30 |
Promoted to Scholar (Physician) rank 1. |
4 |
30 |
Continued as Scholar (Physician). |
4 |
32 |
Make a breakthrough in Dayton McIntire's field. |
4 |
34 |
Promoted to Scholar (Physician) rank 2. |
5 |
34 |
Continued as Scholar (Physician). |
5 |
35 |
Win a prestigious prize for Dayton McIntire's work. |
5 |
38 |
Promoted to Scholar (Physician) rank 3. |
6 |
38 |
Voluntarily left Physician |
6 |
38 |
Failed to qualify for Artist (Entertainer). |
6 |
38 |
Submitted to the draft. |
6 |
38 |
Became a Navy (Line/Crew) with the new title Crewman. |
6 |
40 |
Advanced training in a specialist field. |
6 |
42 |
Attempt at commissioned failed. |
7 |
42 |
Continued as Navy (Line/Crew). |
7 |
44 |
A new romantic starts. Gain an Ally. |
7 |
46 |
Forced to continue current assignment |
7 |
46 |
Promoted to Navy (Line/Crew) rank 1 with the new title Able Spacehand. |
8 |
46 |
Continued as Navy (Line/Crew). |
8 |
48 |
Advanced training in a specialist field. |
8 |
50 |
Promoted to Navy (Line/Crew) rank 2 with the new title Petty Officer, 3rd class. |
9 |
50 |
Voluntarily left Line/Crew |
9 |
50 |
Switched to Scout (Surveyor) with previous rank. |
9 |
54 |
Spend several years jumping from world to world in Dayton McIntire's scout ship. |
9 |
54 |
Promoted to Scout (Surveyor) rank 3 with the new title Senior Scout. |
10 |
54 |
Continued as Scout (Surveyor). |
10 |
57 |
When dealing with an alien race, Dayton McIntire botch an opportunity to gather extra intelligence about them. |
10 |
57 |
Nearly killed. Fully recovered. Owe 40,000 for medical bills. |
10 |
58 |
Promoted to Scout (Surveyor) rank 4. |
11 |
58 |
Attempted to change assignments. |
11 |
58 |
Failed to qualify for Courier (Scout). |
11 |
58 |
Continued as Scout (Surveyor). |
11 |
60 |
Severely injured. Fully recovered. Owe 5,000 for medical bills. |
12 |
60 |
Aging Crisis. Owe 10,000 for medical bills. |
12 |
60 |
Retired at age 60. |
12 |
60 |
Retired. |
12 |
61 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
13 |
64 |
Aging Crisis. Owe 40,000 for medical bills. |
13 |
65 |
Find Ancient Technology. |
14 |
68 |
Aging Crisis. Owe 10,000 for medical bills. |
14 |
69 |
Birth or Death involving a family member or close friend. |
15 |
72 |
Aging Crisis. Owe 20,000 for medical bills. |
15 |
76 |
Victim of a crime. |
16 |
76 |
Aging Crisis. Owe 40,000 for medical bills. |
16 |
78 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
17 |
80 |
Aging Crisis. Owe 20,000 for medical bills. |
17 |
81 |
Birth or Death involving a family member or close friend. |
18 |
84 |
Aging Crisis. Owe 40,000 for medical bills. |
18 |
88 |
A romantic relationship ends badly. Gain a Rival or Enemy. |
19 |
88 |
Aging Crisis. Owe 40,000 for medical bills. |